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Open Worlds

On 04/20/2017 at 04:30 PM by Matt Snee

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I'm really cruising through my game now. Making a lot of progress. But I'm thinking about other potential games as well, including Superstep's idea. Some of the concepts I've entertained is a day and night cycle, clothing (instead of equipment), and maybe having your character have to eat and sleep. Don't know about that. If there was a day/night cycle, I'd like it to be slow, and count down in a real time for about an hour per day, and an hour per night. Maybe traveling by public transportation would take time out of that. 

I'd like it to be serious, but also humorous. Well, mostly humorous, but with real-down to earth characters. I know I've mentioned a murder mystery before, but I can't shake the idea that in the end, it turns out no one has been murdered, the character just fell down a dungeon or got put under a spell or something. I don't know. 

I like open worlds, and even Forgetter is kind of an open world game, so would Superstep's game. Just maybe you would open parts of it at a time.  

I also think there should be an inventory for objects, keys, books, and other items you collect to take and give to people you talk to, etc.  

Anyway, gonna finally get back into Mass Effect tonight. I miss it. Just been working 16 hours a day on the game, as well as finishing up a poetry book.  



Joaquim Mira Media Manager

04/20/2017 at 05:37 PM

I was just about to ask you about Mass Effect... Glad you're going back to it. I'm just waiting for another patch to see if it's worth getting then. Until then I'm playing LEGO games, and replaying L.A. Noire. Bayonetta has more action than I thought I could handle right now. I just wanted some calm games to play I guess.

Matt Snee Staff Writer

04/20/2017 at 06:52 PM

Bayonetta has more action than you thought?  Ha ha.  

MAss Effect is pretty calm. I like it a lot just been busy. But I can appreciate it's a game that divides people. I like the style of it, but I can appreciate not everyone does. I bought it for my brother for his bday. We'll see what he think, he's hard to impress most of the time.  

Super Step

04/20/2017 at 07:13 PM

I feel pretty falttered to have my idea discussed this much. If you make a game of it, id definitely play it. 

Yeah itd have to be open world. Wouldn't really work as a level-based game. I prefer linear structure in action games though. It just makes the challenge feel way more focused.

Matt Snee Staff Writer

04/20/2017 at 11:09 PM

that makes sense. But metroidvanias are pretty cool. 

I like your idea. I think about it a lot. I grew up JRPG's and always wished the worlds had more depth to them with real townspeople you could talk to with real lives. 

Super Step

04/21/2017 at 08:42 AM

Those games are cool, but I find them tedious ... 

Thank you. Means a lot. I have had the same thought partly cause I know I'll suck t the combat

Matt Snee Staff Writer

04/21/2017 at 11:33 AM

ha ha that's what is intriguing, no combat.  IT's a staple of these games.  Not in this one!


04/20/2017 at 10:24 PM

I got an idea for a video game. Banana peels. Their use in a side scrolling action game. 

Matt Snee Staff Writer

04/20/2017 at 11:08 PM

a banana peel gun?


04/20/2017 at 11:41 PM

I was thinking of sliding on a banana peel. Surfing on it, maybe. 

Matt Snee Staff Writer

04/21/2017 at 02:10 AM

ha ha that's a great idea!


04/21/2017 at 05:48 PM

Hmmm. A murder mystery...townspeople with real lives that you can talk to...have you been playing Ultima 7 lately?  If so, yes you should make this game. Ultima 7 is still the standard for NPCs to me.

Matt Snee Staff Writer

04/21/2017 at 07:12 PM

It's on my nine million game list. 

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