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EarthBound Review Rewind

The RPG that wasn’t afraid to get weird.

Remember that silly old trope in teen movies where the nerdy “plain Jane” character magically becomes super attractive just by removing her glasses? It was a bit like that with EarthBound- an RPG that was largely ignored when released on the Super NES in its twilight years. Nintendo’s ill-conceived ad campaign telling the player that “this game stinks” didn’t do it any favors either. The game’s overtly humorous kid-friendly facade was unusual for its time and quickly written off as ugly and boring by all but the most accepting of RPG fans. But thanks to the positive praise in gaming forums years later, it picked up steam and eventually became lauded as one of the best on the Super NES. Much like the bespectacled character in every 90s teen comedy, it was as if EarthBound removed its glasses. Nothing was different about it- just our perception of what was already there.

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Tetris Review Rewind

The game needs no introduction; but this review does, however.

As it so happened, the Game Boy was the perfect present, as my older brother found out when he graduated from middle school. After the party was over and everyone had gone home, mom and dad came downstairs with a just one more wrapped present. I still remember my brother opening the box and joyfully exclaiming “It’s a Game Boy”! Since Tetris came packaged with it, we wasted no time playing that Russian puzzle game for years to come. It was the perfect game to complement the perfect present.

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Qix Review Rewind

The original Geometry Wars

My earliest memory of Qix began sometime in the mid-90s when I saw it listed in a Funcoland price sheet (remember those?) and thought it was pronounced “quicks”. As a kid, I thought it was a rule that all words spelled with a “Q” had to be pronounced with the qu inflection. But years of expanded vocabulary eventually proved me wrong. In short, the game’s title is pronounced “kicks”- because I suppose the developer Taito wanted you to get your kicks playing Qix. See what they did there?

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This Gen, This Month, Another Year: March 2019

Money tight? Why not play an amazing game from yesteryear for cheap?

Welcome to March, everyone! February goes by so fast doesnt it? We have a solid battle for this month. March seems to be the place for heavy hitters this gen. Sure, November is always crowded with plenty of great games but this month holds two pure gems. Some would argue the greatest games of this gen and possibly all time. Setting aside the previous years, March doesn't look like it'll disappoint this year either. We get a blast from the past with a new Toe Jam & Earl that looks like it'll satisfy fans of the original. We've also got two very anticipated sequels to Devil May Cry and The Division. Lastly, FromSoftware is releasing their next game, Sekiro: Shadows Die Twice.

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Dragon Warrior Review Rewind

This RPG is a real grind. No dragon your feet here.

If there’s one thing I absolutely adore about Dragon Warrior (aka Dragon Quest), it’s how much its subtle charms have influenced each sequel to come after it. There’s just something special about playing the latest game in the series (currently Dragon Quest XI) and still hearing the familiar sound cues of attacking an enemy, taking a hit, or the brief but satisfying victory chime and level-up fanfare. Additionally, the character designs by Akira Toriyama (Dragon Ball creator and illustrator) give a visual continuity throughout each game. Without question, the Dragon Quest series has laid down some deep roots that all started here. But although it's a beloved first entry for nostalgic fans of the series, newcomers might not warm up to certain gameplay elements that would not be refined until much later.

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Super Smash Bros. Ultimate Review

Is Ultimate perfect? Well, it's pretty damn close.

There’s always been something special about the Super Smash Bros. series for me, even starting with the very first release. I’ve always enjoyed fighting games, but admittedly, I’m not very good at them. Smash Bros. gave me the opportunity to really compete and enjoy mastery of a fighting game for once. Being skilled in the game doesn’t come down to your ability to input complex combos, but rather your ability to read and react to your opponent. It’s a satisfying mind game that continues to draw me to the series, especially as each game becomes more grandiose, featuring bigger rosters and level selections. Ultimate, as expected, is the most impressive offering yet, boasting every character to grace the series, most of the levels, as well as a set of brand new fighters that include many of the big requests fans have had for years.

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Travis Strikes Again: No More Heroes Launch Trailer

Travis Touchdown is back again, with a healthy helping of indie game call outs. Come see the launch trailer for Grasshopper Manufacture's latest release!

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Pokemon Let's Go Eevee/Pikachu Review

Spin-off? Remake? Soft reboot?

After playing Pokemon Let’s Go Pikachu, I am convinced that Game Freak is incapable of dropping the ball (pun not intended). Everything about the new title convinced me that something had to go wrong. It’s a remake of Pokemon Yellow, a rehash of Red and Blue Versions (which already received remakes fourteen years ago). In addition, it’s incorporating the more shallow catching mechanics from the free to play Pokemon Go on mobile, usually the kiss of death a console game. On top of that, Nintendo has admitted it is a cash grab, as they wanted a Pokemon game on the Switch without rushing the true sequel. And yet, not only is Pokemon Let’s Go just as fun and addicting as the core titles, but I now I want Let’s Go sequels for every other Pokemon generation.

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Super Mario Odyssey Review

Bring on Super Mario Illiad!

I used to love playing baseball when I was a kid. But the one part I hated about Little League was the participation trophies at the end of the year. I was on some really bad teams and really good teams and on both we got more or less the same reward. Even as a kid I could tell that trophy was meaningless despite the fun I had playing during the season. Like Little League Baseball, Super Mario Odyssey provided me with a ride that is an absolute blast along the way, yet failed to provide a rewarding experience.

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Metroid II: Return of Samus Review Rewind

Back for the first time

Nintendo is no stranger to making risky decisions that could have resulted in utter failure. After all, they released the Famicom\NES during a time when the consumer market shunned video games. Then there was that time in 2004 when most of us thought they were crazy when they announced the dual screen handheld DS. And many were skeptical when motion controls were introduced on the Wii console. Nonetheless, their decisions proved to be a significant success. Such was the case with the early Metroid series.

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