A unique concept that fails in execution.
Aside from ambitious, the only other word that can be used to describe Orgarhythm is disappointing. Given that Tak Hirai of Space Channel 5, Shenmue, and Meteos fame was behind the unique blend of action, strategy, and rhythm gameplay, I couldn’t help but be excited. However, the execution of these concepts simply doesn’t match up to the ambition of the idea.
"You must understand that there is more than one path to the top of the mountain." -Miyamoto Musashi
For me, there is no better exhibition of the focus, skill, and elegance of the martial arts than the samurai, and it boggles my mind that we don’t see more video games based on these noble warriors. Sure, ninjas are cool and all, but what about those that follow the way of bushido? I gobble up the lifestyle of the wandering ronin, and I think you can forgive me a little bit that I enjoy Way of the Samurai 4 so much--despite that fact that it is flawed on every conceivable level that games are judged on.
The niche Japanese games publisher will be augmenting the Vita line-up later this year.
XSEED revealed yesterday that two of the games in their pipeline are the latest Ragnarok online game, Ragnarok Odyssey, and Orgarhythm, a rhythm-based RTS title. Both titles are being translated for the PlayStation Vita and both are expected to launch later this year.