Henshin-a-go-go, baby!
It’s been a while, but you knew this feature couldn’t stay away forever. That’s right, it’s about time that we had ourselves another installment of Missing in Action!
Henshin-a-go-go, baby!
It’s been a while, but you knew this feature couldn’t stay away forever. That’s right, it’s about time that we had ourselves another installment of Missing in Action!
Final Fantasy gains a voice, and faith in the series begins to waver for the first time.
Welcome to the fourth part of our long look at the Final Fantasy series, in celebration of its 25th anniversary. In our last installment, we talked about how Square stunned the gaming world by leaving their longtime home of Nintendo platforms for the shiny new world of CD technology with Sony's PlayStation. This time, we look at the series in its somewhat shaky transition to voice acting, a controversial but successful transition into the online space, and the first game in the series to have real problems behind the scenes.
The soul of the samurai was strong in this Capcom action series.
The calendar says it's Friday and you know what that means. That’s right; it’s time for another fantastic installment of Missing in Action!
It's alright when controls are tight.
I’ve gotten further than I ever had in Ratchet & Clank. I’m on Planet Oltanis and I made my way through the various light guards, sentry robots, and machine gun turrets. It hasn’t been easy, with Clank not available for this level. I lack a lot of the various platforming upgrades I’ve acquired through my playthrough. However, I’m here, and the shiny bright aura surrounding my prize is in my sights. All that remains are some floating platforms with slingshot orbs above them. I grapple onto the first one. No problem. The next one is easy to reach as well after waiting for it to be in line. I grapple onto the third and final orb. It pulls me in. I drop down. I land on the floating platform. Something’s wrong. I’m stuck in the falling animation.
Chessa leads the charge in an effort to recap the entire Ratchet & Clank series with a set of Review Rewinds.
With the release of Ratchet & Clank: All 4 One quickly approaching, we thought it would be interesting to go back and replay all of the entries in the Ratchet & Clank series starting with the original. As those who are familiar with our Review Rewinds may already know, these articles tend to stray from the standard PixlBit review formula, allowing the writer to analyze and critique a game in any way they desire. As such, when going back through the Ratchet & Clank series, we'll be focusing mainly on the staples of the series in order to fully capture how each has evolved as the series has grown.
Matt is PO’d again, and the house of Mega Man is in his sights.
If there was one video game company during the NES era that seemed to almost one-up Nintendo in terms of quality games, it was Capcom. Whether it was releasing games starring the blue bomber himself or making great licensed Disney games, they could do no wrong. They continued this with the SNES, the Playstation 1, the Gamecube, the DS – and people loved them.
No one likes studying, but if you're reading this, chances are you do like playing video games. Here's a few Chessa's dying to play.
As many individuals may well remember, college is a curious time full of unnecessary homework assignments, pointless class time, and sadistic professors who intentionally schedule exams back-to-back on the same day. As one of the 120,943,454,985,713,481 students smashing their heads against the table in order to maintain a perfect GPA for the nursing program, I often find myself longing for something other than the inside of my textbooks.