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Nick Streaming on Twitch Tonight - 9:30PM EDT!

A brand new Banjo-Kazooie mod is on the docket.

Hey everyone! It's been a while since I've written anything for PixlBit and, honestly, life has just been a bit too crazy to focus on much. So instead of jumping back into the writing fray, I thought it'd be fun to start doing some Twitch streaming. I did a short stream a couple months ago showing off Quickie World, a kaizo SMW romhack (for those following me on Twitter, you've probably seen my growing obsession with Kaizo). Since that went pretty well, I thought it'd be fun to actually announce this one and try to get a bigger crowd involved. Part of the motivation is the release of a really awesome looking Banjo-Kazooie mod called Banjo-Kazooie: The Jiggies of Time. I'm really looking forward to playing it and showing it off to the community.

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Splitting Down The Middle – Mario Mania #5

Good-bye 2-D platforming, hello 3-D polygons and analogue sticks.

The Nintendo 64 emerged in 1996 as one of the most powerful consoles of its time, producing 3-D visuals that not even the Playstation or Sega Saturn could produce. At a time when franchises were attempting (and often failing) to make the jump to 3-D, along came Super Mario to save the day yet again.

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The World is Yoshi - Mario Mania #4

Mario’s 16-bit debut serves as an introduction to Nintendo’s most legendary console and fleeting farewell to 2-D Mario platforming. And Yoshi.

Ladies and gentlemen, welcome to the 90s. In this era we saw many things; we saw the true start of the (in)famous 16-bit console wars, the slow decline of arcades, the invention of CD-ROM media and the start of a tradition with mainline Mario titles. Thought it was nice the NES had three great Mario games? You are not going to see that again for a very long time. Make that nineteen years to be exact. Take a good long look over this fourth Mario Mania entry, because the 2-D Mario platforming ship is sailing and it feels like a bittersweet moment.

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Koopalings, Airships and Tanookis Oh My! - Mario Mania #3

The finale of the NES trilogy is truly a classic to behold.

The year was 1990. It is about a year before the Super Nintendo makes its debut, but the NES is enjoying brisk sales of both hardware and games. The previous year Nintendo released its first handheld system, the Game Boy, and unleashed the addiction known as Tetris. This was, however, in North America. As I eluded to in Mario Mania #2, a Famicom player often had a different, exclusive set of hardware to play with than his counterpart in North America. The Japan-only accessory, the Famicom Disk System, was one of them. 

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Double The Fun? - Mario Mania #2

Two games in one part! Can you guess which one I like better?

Different things usually happened with Nintendo in two completely different continents. While the NES arrived in 1986 in North America, Japan was already in its third year of Famicom glory. Nintendo’s then-released Famicom Disk System introduced the battery back-up save feature, eliminating the need for long over-drawn password saves. Games like Metroid and The Legend of Zelda greatly benefited from this innovation. It was also this year that Nintendo saw fit to release a sequel to Super Mario Bros, appropriately titled Super Mario Bros. 2. This was a completely different Super Mario Bros. 2 than the one North Americans got in 1988. So what in the world happened?

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Monday Night PlayBit

Join Jason as he plays Super Metroid in the live pilot episode of Monday Night PlayBit, beginning approximately 7:45 pm!

Monday Night PlayBit, a new PlayBit feature I plan to do weekly on PixlBit, is having it's pilot debut! Join me as I play some (or all) of Super Metroid tonight! The show begins soon (Or has begun if it's after 8:00 PM EST and you see this!)

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Nintendo E3 2011 Recap

An organized list of every Nintendo related article PixlBit has posted.

E3 is a busy time, and 2011's conference is no exception. With new information constantly being released, it can be easy to miss big announcements or overlook certain articles. Because of this, PixlBit has compiled all of our E3 articles into separate sections (Sony, Nintendo, Microsoft, Wii U, and Vita) for easy viewing, so that none of you miss out on any of our coverage.

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Slide Pad Love: Why It’s a Big Deal

Wait, they are calling it the Circle Pad now? Well that’s just lame.

I could list all the 3DS features, but that would seem just silly; I am not a PR machine. March 27th is soon upon us all, and we will all have the 3DS in our grasp. Will I be ready to handle a brand new Nintendo handheld system? While it will take a bit for me to experience the 3D aspect (since Nintendo of Canada hasn’t bothered to release any 3DS tour information yet), it will be yet another handheld cycle for me to go through, and I’m looking forward to it.

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Is the Virtual Console a Failure?

Also, what does the future hold for the 3DS portable Virtual Console?

The Virtual Console we all know and love hit the scene a little over four years ago, and since its inception has paved the way for release of 379 titles in North America. Over the past year, however, only 28 titles were published on the service spanning the 10 systems it represents. Compare this to its first full year and you’ll see a striking difference. In the calendar year of 2007, 157 titles of the available 379 were released. If anything is clear, it’s that the Virtual Console has been a bit of disappointment over the past couple of years, providing a small helping of games, with only a few gems littered in. But what does this mean in the grand scheme of the service itself?

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Games I Would Rather Be Playing Instead of Studying: A Compilation

No one likes studying, but if you're reading this, chances are you do like playing video games. Here's a few Chessa's dying to play.

As many individuals may well remember, college is a curious time full of unnecessary homework assignments, pointless class time, and sadistic professors who intentionally schedule exams back-to-back on the same day. As one of the 120,943,454,985,713,481 students smashing their heads against the table in order to maintain a perfect GPA for the nursing program, I often find myself longing for something other than the inside of my textbooks.

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