id emerges from hibernation to a FPS landscape that has changed considerably since they ruled the roost. Do they still have what it takes to dominate?
id defined the first person shooter for an entire generation of gamers. From Wolfenstein to Doom to Quake, they pumped out standard setting shooters for years before going quiet after the 2004 release of Doom 3. In the years since, they have worked diligently on an all new IP that slowly morphed into the finished product that we know today as Rage--a game that stays true to the aesthetic and spirit of its predecessors while borrowing a few trappings from more contemporary games. Does it have what it takes to hold its own in a world dominated by the likes of Call of Duty, Halo, and Battlefield? You better believe it does.