David Hayter is out. Or is he??
Konami held their big “Pre-E3” presentation today, but considering all of the buzz around new consoles, the company didn’t have much to show. Besides showcasing how the new Fox Engine is implemented in the PES soccer franchise and an extended look at Castlevania: Lords of Shadow 2, the big news came from Hideo Kojima, who announced that Kiefer Sutherland (24, The Lost Boys) would be playing Snake in the upcoming Metal Gear Solid V: The Phantom Pain.
Kojima also confirmed this title's place in the story arc.
Metal Gear Solid: Rising has been missing in action for over a year. Suddenly, at this past weekend's VGAs, it was revealed that the game now carries a new name, a new story, and a new developer. As it turns out, in the year the game has been missing, it has been through some extreme turmoil. For a brief time, it had been cancelled by Hideo Kojima.
Snake will reveal himself on the 3DS in March of 2012.
The port of Metal Gear Solid: Snake Eater to the Nintendo 3DS was originally set to be released this December. Then it was announced at the Tokyo Game Show 2011 that it had been delayed to "early 2012." That's an ambiguous term, but now we have a actual release date.
Hideo Kojima has revealed his plans for the fifth installment in the series.
In the newest issue of Official PlayStation Magazine UK, Hideo Kojima revealed his plans for Metal Gear Solid 5. Konami has not confirmed the development of the game but I doubt they won't want to move forward with a sequel to one of the biggest franchises in video games.
Snake's first five games packaged together under one box.
Konami is rebuilding Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater from the ground up with a few modern additions, like achievements/trophies and updated button configurations. They will also have icons, sound effects, and fonts upgraded to HD, plus a frame rate locked at a steady 60 frames per second.