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#Mario

Yoshi's New Island Review

Babysitting with Yoshis – 2014 edition.

I’m the type of guy that doesn’t think its fair to compare one game to another, but in the case of Yoshi’s New Island, an exception has to be made. It’s the second follow-up to the SNES classic, Yoshi’s Island, and Yoshi’s Island is a very tough game to top. On the positive side, Yoshi's New Island does a lot of things better than the previous entry in the series, Yoshi’s Island DS, like getting rid of the annoying baby-switching mechanic and doling out some clever levels. On the other hand, it adds some new, underutilized mechanics, disappointing boss battles, and turns a definitive ability into a shallow gyroscope mini-game.

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PB & Jason Issue 132: FLUFF Edition One!

Hold the Jason.

Chris Iozzi here, while Jason was at work I snuck into PBJ Headquarters and did a little podcast of my own! Don't tell him, he's kinda funny about people touching his stuff.

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**** it! We're doing it LIVE, Super Mario 3D World!

Follow me into the green pipe.

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Super Mario 3D World - "10 New Things" Trailer

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Super Mario 3D World - "The Pitch" Trailer

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Mario Party: Island Tour - Teaser Trailer

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Super Mario 3D World - Gameplay 101

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Nerds Without Pants Episode 33: Halloween Havoc II: The Startling

Halloweenerds!

Trick or treat, smell my feet, give me something good to listen to. Something like this extra-large edition of Nerds Without Pants, Halloween-style!

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Super Mario 3D World Hands On Preview

Quite possibly the most FUN game at NYCC.

I feel like Super Mario: 3D World has looked better each time I’ve seen it. After getting to try it, this remains true. 3D World plays it safe by remaining very similar to the 3DS outing, but many refinements to the level design and gameplay are apparent. Mario and the crew have individual specialties, like Peach’s floating ability and Toad’s extra speed. There are also extra moves that are at their disposal. If you twist the analog stick in a circle, you do a spin move which is not only cool to watch, but it’s effective against enemies.

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