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#Rio

Super Mario World Review Rewind

A whole new world.

Witnessing the leap from the NES to the new 16-bit Super Nintendo in 1991 was downright magical. The console had an eye-catching futuristic design (in the eyes of my six-year-old self anyway), and the hardware produced higher-quality graphics and sound that delivered an experience impossible for the previous generation. And what better title to lead the charge than Super Mario World? I remember seeing the game for the first time at a graduation party for a friend going to middle school. We all huddled around her TV, taking turns playing the game. As soon as that giant Banzai Bill streaked across the screen, I was hooked.

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Donkey Kong Review Rewind

More fun than a barrel of monkeys.

It all began on this day 40 years ago, in 1981. Nintendo- a then-obscure arcade machine manufacturer- had a problem with their latest game, Radar Scope. The machines weren’t selling as well as hoped, so the company decided to refit the unsold units with a brand new game. Young staff artist Shigeru Miyamoto was tasked with creating an arcade game that would capture the attention of the American audience. The finished product starred a stressed-out gorilla with an infinite supply of barrels who wasn't afraid to use them. It's the stubborn monkey himself, Donkey Kong.

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Super Mario Bros. 3 Review Rewind

Platforming perfection

On October 23, 1988, Mario series creator Shigeru Miyamoto and his crack team of Nintendo EAD ninjas released Super Mario Bros. 3 in Japan. To coincide with its US launch 16 months later, Nintendo produced a commercial featuring kids clamoring for the game like it was the second coming of Christ. The hype was intense, and it worked exceedingly well. The game went on to exceed the first one in sales, fandom, and legendary status. Mario and the crew had undeniably hit their stride.

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Hang-On & Astro Warrior Review Rewind

Motorcycles and space battles- together for the first time.

There are certain combo cartridges games that leave me wondering why they were ever sold as standalone releases in the first place. I found myself asking that question after playing the Hang-On/Astro Warrior cart on the Master System. I mean, don’t get me wrong- it’s nice to have both games on a cartridge. But neither one held much weight when all was said and done. Even so, I was still able to come away with some goodwill toward Hang-On. Unfortunately, I can’t say the same for Astro Warrior, but I’ll touch on that shortly. So, without further ado, let’s get to it.

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Super Mario Land Review Rewind

As Told by Gunpei

The Game Boy- created by the late Gunpei Yokoi- was Nintendo's first handheld system to mix the portability of the Game & Watch with the seemingly infinite possibilities of interchangeable cartridges.  Although Tetris was the pack-in game with every unit, Nintendo still wanted to have at least one title in the 1989 launch lineup that their consumer base would instantly recognize.

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Nerds Without Pants Episode 182: El Generico

Truly the every man of podcasts.

Welcome to an episode of Nerds Without Pants that comes in at an actual respectable hour count! It’s a lean and mean episode as Julian and Justin use science to determine the most generic video game characters, while Breath of the Wild takes on The Witcher 3 in an epic Video Game Cage Match!

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Nerds Without Pants Episode 178: In Spoon We Trust

Next-gen is on the way, baby!

On this edition of Nerds Without Pants we pretend to be pious by talking about our favorite video game religions. Also, we get down with the PS5 reveal, and things get heated with one of the most contentious Video Game Cage Matches so far! This one is a doozy!

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Dr. Mario Review Rewind

I hear he’s got the cure.

To describe Dr. Mario as a falling block puzzle game would be slightly misleading. In lieu of descending blocks, you’ll have to guide vitamin capsules raining down from that dubiously credentialed pill-popping Mario. I mean c’mon— he’s a plumber practicing medicine in the “Mushroom Kingdom”. It’s a Dateline investigation waiting to happen. Mark my words.

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Nerds Without Pants Episode 160: Notice Me, Senpai!

Just some nerds on a quest to find their waifus.

Welcome back to Nerds Without Pants! I’m gonna level with you, I don’t even know what the actual heck happened in this episode. Blame Justin and his dating sim shenanigans, I guess. Anyway, Friend of the Show John Gholson™ joins us for a really fun episode, so let’s jump in!

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Dragon Quest V: Hand of the Heavenly Bride Review Rewind

Family Matters

August of this year will mark the 20th anniversary since Dragon Quest was introduced in the US. With 10 core sequels and many spin-offs since then, you’d think an RPG fan such as myself would be well-versed in the series by now. But in reality, my Dragon Quest knowledge over the years has only been cursory at best. I got started about eight years ago when I completed Dragon Warrior (the series’ name in the US until 2005), and I’m currently nearly halfway through the massive adventure that is Dragon Quest XI. My depth of familiarity with the series pretty much ends there. Or at least it did until I recently finished Dragon Quest V: Hand of the Heavenly Bride- a Nintendo DS remake of the beloved Super Famicom original.

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