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#SHMUP

Cave to Refocus on Social Games to Remain Afloat

Lower earning forecasts are forcing the company to put projects on hold for social ventures.

The rough game economy is continuing to show its impact on studios around the world. Cave, known for their hardcore, bullet hell shoot-'em-ups are exploring their options after lowering both six month and yearly earning forecasts. The company's 2011 fiscal year, which began in June 2011, was expected to bring 3,300 million yen in sales, but has since been reduced to 500 million yen ($6.5 million) due to industry stagnation and cautious retailers taking smaller orders.

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Phineas and Ferb: Across the Second Dimension Review

You'll have to trust me: it's a much better game than its handheld counterpart.

At first blush, it's easy to see a bit of Ratchet & Clank in the latest Phineas and Ferb adventure, which is based around the most recent movie Across the 2nd Dimension. This is due in part to the past experience of developer High Impact Games, which is comprised of ex-Insomniac Games and ex-Naughty Dog members. Despite offering a taste of the beloved Sony series, the game stops short of completely aping it to provide a more family-friendly experience that captures the own charm of the Phineas and Ferb series. While it's not going to reach the Ratchet and Clank crowd, it's still a great game for the target demographic of the show.

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Sin & Punishment: Star Successor Preview

My frothing demand for this game increases.

Sin and Punishment: Star Successor is the sequel to the adrenaline-infused Sin and Punishment, an on-rails import shooter originally. Though originally released on the N64, the was finally able to see the light of day in North American and PAL territories on the Wii's Virtual Console. To put it briefly, the original felt like a cross between StarFox 64 and Galaga, with difficult, but wild, over-the-top bosses thrown into the mix.

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Cave Looking to Go Global

Japanese SHMUP developer would like to bring their games to a global audience.

In a recent interview with Kotaku, Cave general manager Makato Asada revealed that the company was looking into bringing their games to other regions.

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