An Interview with Super Smash Bros Expert, Prog
If you enjoy fighting games, you probably know a little something about the EVOlution Championship Series. Even if you don’t, you might want to, as the tournament is not only entertaining to veterans, but also great for newcomers to see what kinds of fighting experiences are out there. This year in particular has a huge amount of variety, with NINE different games being played. Whether you’re into 2D fighters, 3D fighters, super heroes, or technical execution based games, there is something for everyone.
Nintendo’s All-Stars prepare to duke it out in HD (and 3D)
Many Nintendo fans have been anxiously awaiting the latest Super Smash Bros. This E3, we caught a glimpse of both the Wii U and 3DS versions, and thankfully, it seems to continue the tradition of high-energy wackiness.
Wii U and 3DS owners have a lot to be happy about.
Nintendo has always been a company that dances to the beat of its own drum. While Sony and Microsoft have been duking it out since 2001, Nintendo has been content to stay the course, remaining profitable while leveraging their wildly successful franchises. It shouldn’t have been surprising, then, when the company announced that they would not be doing a traditional E3 press conference this year, but instead would be issuing one of their very popular Nintendo Direct streams. What was shown was light on surprises, but pure Nintendo, through and through.
Blocking, BnB’s and More.
You’ve got your game and you’ve got your character, so the next step is potentially one of the most difficult – learning the basics. At this point, assuming you’ve fiddled around with the game, and at least have a handle on the game’s systems, there is still a lot to learn in terms of playing the game properly. Learning the basics at times makes people feel like they don’t know how to play the game at all. It can be frustrating, but the payoff is well worth it, because not only will it you progress in your game of choice, but it will improve your success rate with many other fighting games.
Sora ran out of magic spells and keys to unlock new video games.
The developer who designed the critically acclaimed Kid Icarus: Uprising has shut its doors recently. Unfortunately, the company has released a statement on their website noting that they closed on June 30, 2012. The company was spawned as a joint venture between Sakurai and Nintendo and funded almost entirely by the Big N.