Blocking, BnB’s and More.
You’ve got your game and you’ve got your character, so the next step is potentially one of the most difficult – learning the basics. At this point, assuming you’ve fiddled around with the game, and at least have a handle on the game’s systems, there is still a lot to learn in terms of playing the game properly. Learning the basics at times makes people feel like they don’t know how to play the game at all. It can be frustrating, but the payoff is well worth it, because not only will it you progress in your game of choice, but it will improve your success rate with many other fighting games.
Join Jason in completing the longest PB & Jason yet!
Before you sit down to devour your weekly PB & Jason, make sure you have an hour and fourty minutes on your plate! PB & Jason 124 part two tackles all the topics left after last Thursday's first part: The various game ideas based on somewhat random audience suggestions; the aftermath of the Xbox One unveil, specifically the console's somewhat confusing used games policy; the Nintendo Direct from the middle of May; and the confusing situation behind Precursor Games kickstarter projects, including their relationship with Silicon Knights and Denis Dyack. Also, click this sentence for the NeoGAF thread I mention in the latter half of the podcast. Enjoy!
The Xbox One is touted as an "All-in-One" entertainment console. Will things work out that way?
This week's PB & Jason is split into two parts. Why? There's just too much to talk about. The Xbox One alone takes up more than an entire issue! That means today, you'll get some perspective on the entire Xbox One reveal press conference. PB & Jason covers the entire stage reveal: The TV parts, the all-in-one parts, Kinect, the gameplay footage that lacked gameplay, and the cross-generation and multiplatform games shown. The verdict? Things aren't looking so good. Tune into tomorrow for the second part, featuring discussion about the news revealed after the press conference on the Xbox One, Denis Dyack, the most recent Nintendo Direct, and those game ideas I've been promising for a little while now!
EA didn't port FrostBite Engine 3 to the Wii U, so the 15 (and counting) games in development that use the engine won't make it to Nintendo's console.
That's right, this week's PB & Jason is mostly about people NOT developing things for the Wii U. It isn't a big surprise, since that seems to have taken up most of this week's headlines. It's also about hopes that EA's Star Wars exclusivity license is more limited than we believe it is. Interspersed throughout the discussion of games that aren't for the Wii U are a few thoughts about the trouble ahead for the PS4 and the next XBox, as well. Follow all of this with some discussion about the relationship between US gun violence and video games, and we've got ourselves a delicious PB & Jason.
Let's make a deal, I'll sell you a Kinect for $500 and you can say you won it from me.
This week's PB & Jason was recorded in front of a live studio audience. Or it wasn't. I can say this: No one's ever lost money playing a carnival game to listen to PB & Jason. I'm not sure if I should be proud or saddened by that fact. To know what I'm talking about, you'll have to click through to listen to the podcast.
Of all the PB & Jasons, I believe this one to be the third strongest.
Earthbound is on the way to the Virtual Console! I thought it would never happen. Other good news from today's Nintendo Direct includes a new Zelda title, a new Yoshi's Island game, and some release dates. However, all of this information is sombered by a shocking realization: With the exception of SiNG Party and debatably Kirby's Dream Collection: Special Edition, Nintendo hasn't released a single console game that was announced after E3 2011. Mystifying! Oh, and the podcast actually starts up with some talk about EA's latest "de"-ward followed by the continuing Amazon/Nintendo mystery. Click through to listen!
In this week's PB & Jason, a few blogs are invaded, specifically Nick's "Ask Me Anything -- Volume #2" and GirlGamerBritt's "Replay Hell: Final Fantasy XIII (Yes, I'm going there)." Beyond those blogs, talk continues about Square-Enix's problems, courtesy of Coolsetzer's comment last issue, along with discussion about why LucasArts may have closed, Gearbox's Borderlands 2, and a little bit of Luigi's Mansion 2. Click through to listen to the podcast!
Bad press, resigns, stock dro-o-ops, it's a nightmare!
They failed SimCity, caused gamers mis'ry! EA Fails! Woo ooh! Every day they're out not making game sales! Woo ooh! Sales not faring, do-bad, and they suck-sales!