This ain't your daddy's Metal Gear!
I was really worried about Metal Gear Rising: Revengeance. It was originally known as Metal Gear Solid: Rising, and was announced in 2009 as an Xbox 360 exclusive. A troubled and protracted development cycle almost ended in cancellation before the project was given over to Platinum Games. We may never know the full story about how an Xbox 360 exclusive designed by an in-house team hand-picked by Hideo Kojima became a multiplatform game developed by Platinum, but I can at least say that my worries are gone. Metal Gear Rising may not be what people have come to expect from the Metal Gear series, but so far I’d say it’s an impressive game in its own right.
Alex Kidd should be better since his company is comprised of ninjas and motorcycles.
Sega is no stranger to porting its greatest games over to new consoles. They re-release their games more than Disney re-releases their animated movies. Luckily, Sega doesn't lock their classics up in a metaphorical vault and in fact are now bundling three of the company's older games into one collection. One of the first in this new approach is Alex Kidd & Co., which includes Alex Kidd in the Miracle World, The Revenge of Shinobi, and Super Hang-On. A slapped together group if there ever was one, but does such a variety of genres work in its favor?
Batman and Robin's latest outing answers some questions, and raises even more.
Batman: Arkham City was arguably one of last year's best games. Not only did it provide a ton of fan-service for Batman fanatics, but it also was a fantastic game, providing a great story, addictive combat, and brilliant production values. One of the most memorable parts of the game, for better or worse is how it ended. Harley Quinn's Revenge deals with the shocking conclusion to Arkham City, and its effect on not only Harley, but the Caped Crusader himself.
This review contains some spoilers of the ending to Batman: Arkham City. You have been warned!
I'd rather go Tower Defense play.
Creating a South Park game is tricky business, no doubt. It requires equal parts great gameplay, fan service, and humor. What makes Tenorman’s Revenge especially interesting is that it manages to fail on all three fronts. Stiff controls, a lame story, and poor level design make this one of the few South Park stories that you’re better off skipping.