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PixlBit Changelog - February 26, 2013

Been losing blogs due to being logged out? NEVER AGAIN.

Howdy PixlBit friends! Your friendly neighborhood director-man stopping in to lay a quick changelog on you regarding tonight's update. While there are certainly a number of items on the plate, I wanted to address this one first, based on some feedback I've  seen scattered about the blogs.

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Nintendo Confirms Ability to Transfer Wii Data to Wii U

This includes WiiWare and Virtual Console games, as well as saves.

Tonight's developer roundtable has brought to light that players will be able to transfer all of their Wii data to their Wii U. Purchased goods from the Wii Shop Channel, namely WiiWare and Virtual Console games, as well as saves can all be brought over.

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Sly And The Gang Are Sneaking Onto Vita This Fall

Carmelita also confirmed as playable

Developer Sanzaru has been lovingly working on the Sly’s first foray on the PS3 for quite some time.  Announced last year, the Cooper gang’s next adventure will take the misfit group through the ages and apparently onto Sony’s latest handheld device, the Vita, as well.

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SOS - Save Our Saves!

Those happy little bouncing Vita icons hold a deep, dark secret.

The PlayStation Vita is a fine gaming machine – one that I have enjoyed playing for the past couple of weeks since its release. It's sturdily constructed, has a beautiful OLED display, some great launch games, and a very nifty user interface that's both attractive and easy to use. Despite all it has going for it, it houses one of the worst design decisions I've ever encountered in a gaming console.

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The Legend of Zelda: Skyward Sword Bug Fix Now Available

Almost as easy as catching a bug with a butterfly net.

We previously reported a game breaking bug in Link's newest adventure, The Legend of Zelda: Skyward Sword.  We can now report that a fix is available for download in the form of a Wii channel called the "Zelda Data Restoration Channel."

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Pac-Man & Galaga Dimensions Save Files Can Be Deleted

After some mix-up, Namco's PR has officially confirmed the details.

Last week, it came to fruition that Pac-Man & Galaga Dimensions didn't seem to feature the ability to remove the saved data on the cart. This news came hot on the heels of the announcement from Capcom that Resident Evil: The Mercenaries 3D didn't allow users to delete their progress after starting. Today, Namco has cleared up the confusion, announcing the method in which players must delete the progress on their game card.

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The Used Game Sale Conundrum

Why do game companies feel the licensed products you buy still belong to them after their initial sale?

Resident Evil: The Mercenaries 3D. You might’ve heard of it. Releasing today, the arcade style shooter won’t allow players to erase their save data in any capacity. You heard that right – if you purchase this game and want to start over at any point, you won’t be able to. “Well,” you say to yourself, “I probably won’t ever start over anyway, so no big deal.” Until, of course, you go to trade-in the game after you’re sick of it and you’re being offered pennies on the dollar because nobody wants your game used. I’m guessing that’s when some frustration is due to set in.

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