The new game is described as a Tower Defense RTS.
Zen Studios has revealed that CastleStorm, a tower defense RTS with a medieval setting, is being developed for the Xbox Live Arcade and will be released later this year. The title will implement "2D archery projectile warfare and 2D physics-based structure destruction" and will feature a mix of resource management, RTS elements and various other gameplay scenarios.
"Now I've often said "good news" when sending you on a mission of extreme danger; so when I say this anomaly is dangerous, you can imagine how dangerous I really think it is."
In the year 2018 a massive comet was approaching Earth and, as the world watched, suddenly broke into two pieces and impacted into Baghdad and Tokyo. Before anyone could begin disaster recovery each site was encased in massive energy domes that made any attempt at surveillance and analysis impossible. In order to determine what happened the Fourteenth Platoon is scrambled to investigate. Within minutes of approaching the dome it quickly becomes apparent the Earth has been invaded by aliens. Aliens who are hostile. Aliens who like to build towers.
Venture into a fantastical world that will bore you beyond anything you’ve ever imagined!
The visuals in Defenders of Ardania are pretty OK. And thus ends the discussion of the good things about Defenders of Ardania. Everything else about the game is frustrating, boring, and annoying. You’d be excused for being drawn in by the concept, though. Defenders of Ardania tries to grab some attention in the jam-packed tower defense genre by adding a few elements normally seen only in real time strategy games, but the implementation of these additions make the game a slog.
Rollin', rollin', rollin', rawhide!
When I first started playing Dillon's Rolling Western, I was pleasantly delighted. Delivering several different gaming ideas into one neat, stylistic experience, Rolling Western didn't offer anything new all to itself, but initially, it provided a nice mix of exploration and real-time battles with some light tower defense mixed in.
What has a bear, a beard, two-legged mechs, and flies? Iron Brigade: Rise of the Martian Bear.
Last year, I praised and criticized Double Fine's Trenched before it received a new name. My verdict? It played and worked well, but didn't offer enough variety and versatility to last as long as a proper tower defense game should. Fortunately, Rise of the Martian Bear provides a lot of content, weapons, and towers that resolve many of the issues the original Iron Brigade faced.
You Shall Not Pass!
You would think that by my thousandth dead orc I would have stopped grinning when a horde of them walked into my carefully constructed labyrinth, setting off a chain of traps that resulted in their own glorious deaths by piercing, dismemberment, crushing, burning or all of the above. But then you haven’t played Orcs Must Die! yet. Created by Robot Entertainment, Orcs Must Die! is a light hearted third-person take on the classic tower defense genre that in addition to placing various traps and obstacles against an overwhelming orc horde you can also engage them with melee, ranged, and magical attacks.
Take on Scott Tenorman and his evil gingers next year.
The second South Park game for XBLA has finally been revealed. This will be the final part of the exclusive deal between Microsoft and South Park Digital Studios that was unveiled two years ago. The first game, South Park: Let’s Go Tower Defense Play! had a decent showing among reviewers, with a Metacritic of 72. While that game featured Stan, Kenny, Cartman, and Kyle in a tower defense setting, the new game is something much, much different.