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Caution: New Console Crossing

This generation has gone on so long, people have forgotten what to expect from next gen!

Now that Microsoft has revealed the Xbox One, the stage is finally set and all the players have taken their places. I already talked about how excited I am at the prospect of a new knockdown, drag out console war, and it’s already begun thanks to some snarky comments by Sony on the big Xbox day. In just a matter of months, gamers will either be voting for their console champion of choice or taking a Switzerland approach and waiting on the sidelines to see who comes out on top. With all of this in mind, I think it’s important to talk about this next generation, and what it means to you as a gamer.

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Time for a Change: Evolving E3 Through Technology

Yeah, E3 is becoming a dinosaur, but it can become something new and important.

Nintendo made waves in the gaming industry recently when they announced that they wouldn’t be participating in a traditional press conference at this year’s Electronic Entertainment Expo. Right off the bat, people started in with the doom and gloom. Oh, Nintendo is fading fast! Nintendo doesn’t have anything to show! Rhetoric like this was prominent --as was talk that the entire E3 conference is a dinosaur -- and perhaps Nintendo is reading the writing on the wall and is beginning to part ways with the trade show. This sentiment has been circulating for years, and even though I believe that E3 is vital to the gaming industry, it’s high time that the show evolved.

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Backloggers Anonymous System Shock 2 Part 1

Ok, well it's not exactly part one...

So, funny story, I think Backloggers Anonymous is cursed when it comes to handling games designed by Irrational. The reason? Well, this is actually our second first recording for System Shock 2. The first one somehow disappeared from my computer after we recorded it, and the backup is gone too. I half expected SHODAN to email me something like I'VE DELETED YOUR PODCAST, INSECT, but that didn't happen, so I'm gonna chalk it up to the curse.

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Pokemon Mystery Dungeon: Gates to Infinity Review

It's probably best to keep games with "Mystery Dungeon" in the title away from Nick.

Mystery Dungeon. Seeing those two words in succession are enough to make me cringe. For years now, Chunsoft has been developing this series of roguelikes across different licenses, with Pokemon Mystery Dungeon: Gates to Infinity marking the third in the respective subseries. No matter how they seem to spin this core concept, I simply can’t build an appreciation for it. While it tries to cater to a wider audience by removing the “hunger” facet and dialing down the difficulty, it’s still possible given its random nature to have the odds stacked so highly against you that there’s no chance for success.

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Batman: Arkham Origins Announced

Deathstroke, and an Unrefined Batman take Center Stage

Gameinformer has just revealed their May cover which exposes a prequel to the critically acclaimed Batman: Arkham games, titled Batman: Arkham Origins. Developed by WB Montreal, Arkham Origins promises a tale of a young, and learning Batman who will face off against some of his most infamous enemies, including Slade Wilson (aka Deathstroke), who will be making his debut appearance.

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Castlevania: Lords of Shadow - Mirror of Fate Review

O Igarashi, where art thou?

As a game critic, it can be extremely difficult to set your expectations aside when playing a game for review. At this point in my “career,” I’ve become quite adept at seeing a game for what it’s worth and reviewing it without allowing my expectations to impact my assessment. I found this extremely tough to do with Castlevania: Lords of Shadow – Mirror of Fate. I, like many others, expected something similar to a post-Symphony of the Night 2D Castlevania, but Mirror of Fate only resembles these titles on the surface. Digging deeper, it’s clear that Mercurysteam has merely converted the Lords of Shadow experience into 2D, placing the larger focus on combat, with only a minor emphasis on puzzles and exploration.

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Etrian Odyssey IV's Battle Theme Goes with Everything

And sometimes it actually makes it better

I'm kicking off a new segment where I talk about game music, and I wanted to do something special to introduce it. There's a lot of information in the YouTube description you might find interesting about the video itself, but I don't see any value in repeating that a second time here. Instead, I'll give you a little behind the scenes story about how I came up with this.

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Shock the Body: The Evolution of BioShock Infinite

How can you challenge a perfect, immortal machine?

Irrational has honed their gameplay to new levels with each of their releases, from System Shock 2 to the upcoming BioShock Infinite. The defining elements of Irrational’s game design started off in a much more basic form with System Shock 2. When looking back at the success of that first game and its initially groundbreaking fighting mechanics, it becomes a little difficult to watch and replay today, considering how far Irrational games has come. However, the once simplistic mechanics from System Shock 2 has evolved into a refined railway shooter in BioShock Infinite. So let’s take a look at where Irrational has been as we look forward to where they are going.

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Always Online Games and the Subject of Reviews

An editor-in-chief's conundrum thanks to Sim City's rampant issues.

Reviewing games isn’t the easiest thing in the world to do. Boiling down exactly how you feel about an experience while providing an objective assessment of the game’s components is a delicate balancing act. With the introduction of always-online games, specifically Sim City, this fragile process has been put to the test. As editor-in-chief of this website, I have to consider how this new component of gaming is factored into our review policies and make a call about how the game’s score is affected.

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Push Start to Continue Episode 6: New Hair Edition

You see this haircut?!?

Holy crap! This has to be PStC’s most random episode yet!  We start off with some talk on Tomb Raider, Red Dead Assassins (or Assassins Creed 4), and Monday Night Combat – Segue into some Ninja Turtles talk – get serious with some talk on games in/as education – and then finish it off with some weird Sims social experimentation.

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