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Posts By Jamie Alston

Airwolf Review Rewind

Get to the choppa!

Airwolf is one my favorite ‘80s TV shows. Originally airing in 1984 to 1987, the premise centered around a high-tech military helicopter capable of reaching supersonic speeds. In addition to the entertaining action sequences and interesting plot, Airwolf is perhaps best known for having one the most distinctive theme songs of the ‘80s (intro clip included below). Naturally, it was only a matter of time before we would see a video game conversion. There was an arcade version by a company called Kyugo in 1987, but the home console release was only for the Famicom. The NES finally saw its own version of Airwolf when Beam Software developed it with Acclaim as the publisher in 1989- 2 years after the show’s final season. Needless to say, this version had a lot to live up to.

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Snake's Revenge Review Rewind

Revenge never tasted so bland

Hideo Kojima’s Metal Gear series enjoys the distinction of being an icon that still resonates with the majority of the gaming community. Even if you've never played any of them, chances are you've at least heard of it by now. With all of the positive attention that the relatively recent Metal Gear Solid 5 has received, it’s easy to forget about the game that that could have potentially killed the series. And no-- it’s not MGS 2 (although I’ll never forgive it for those protracted conversations between Raiden and his nagging girlfriend). Nope, I'm referring to something much, much worse-- Snake's Revenge.

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Ridge Racer Revolution Review Rewind

Over the Highway

I’ve always enjoyed the early Ridge Racer series. I fondly remember playing the original game over a friend’s house, wishing that I had a PlayStation of my own to play it on. It was very accessible and didn’t take a tremendous effort to make it past the learning curve. And not much has changed here in Ridge Racer Revolution. On the surface, it plays much like its predecessor. It even starts off with a Galaga ‘88 mini-game similar to the Galaxian one in previous game. Some regard Revolution as “Ridge Racer 1.5” due its similarities to the original, which is somewhat understandable since this game went for full price upon its initial release. Even so, Ridge Racer Revolution received a few nice tweaks that made it a decent step up from its predecessor.

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Track & Field Review Rewind

Let the games begin.

Well, it's that time again-- the time that comes around every 4 years when hundreds of athletes from around the world compete in some of the most physically demanding competitions ever. Each athlete is highly skilled in their discipline of sport, but only the best get the gold. Of course, I'm talking about the 2016 Summer Olympics taking place in Rio de Janeiro today. With this exciting occasion just hours away, now is as good a time as any to take a look at Track & Field from Konami.

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Silpheed Review Rewind

Feel the need for Silpheed.

When Game Arts released Silpheed on the Sega CD in 1993, the game was frequently compared to Star Fox; the latter usually winning over critics more than the former. Being released within 6 months of Star Fox and featuring a similar visual theme of polygon graphics, Silpheed was sometimes written off as a mere knock-off of Nintendo’s successful three-dimensional shooter. A somewhat misguided conclusion considering that Silpheed was originally released on the PC platform in 1986, pre-dating Star Fox by seven years.  It was also criticized for being too simplistic with its 2D shooter mechanics against the pseudo 3D background. But a deeper look into the gameplay of Silpheed (and some honest hindsight) reveals a game that stands on its own and delivers a fairly unique experience rarely had in home console gaming at that time.

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Metroid Review Rewind

Groundbreaking back then; still pretty good now.

To say the least, 1985 proved to be a very good year for Nintendo. They successfully launched the Nintendo Entertainment System in the U.S., introduced the Super Mario Brothers, and quickly won the love and devotion of many youngsters getting into console gaming for the first time. It wasn’t long before Nintendo became a name synonymous with high quality video game entertainment.

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Super R-Type Review Rewind

May the Force be with you

The early R-Type series was one of the biggest icons during the shoot ‘em up genre’s younger years. After the success of the original arcade game, Irem followed up with R-Type II in 1989. It featured slightly prettier graphics, more power-ups, and an upgraded wave cannon. Two years later in 1991, the game was remade as Super R-Type for the Super Nintendo-- one of the first games for the system.

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Backloggers Anonymous Tomb Raider: Legend: Part 2

Wait for it....

Casey, Jamie, and Blake are back from Tomb Raider: Legend. Join our level by level breakdown of the experience while Casey gives his thoughts on Lara's character, Jamie expresses his love of the swan dive and Blake rants on why he hates London.

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Hogan's Alley Review Rewind

Training Day

I knew very little about Hogan’s Alley back in its heyday. Judging by the mean-looking gangster fully armed with a gun and grimace on the front cover, I figured that the game must have been some 3D action title featuring all sorts of wanton violence that my impressionable mind just couldn’t handle. However, as the years passed I eventually learned the facts of this game’s less menacing purpose.

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Backloggers Anonymous Tomb Raider: Legend

Just in time for anyone anticipating the new Rise of the Tomb Raider, here comes Backloggers Anonymous with one of Lara Croft's older adventures: Tomb Raider: Legend. Before her franchise was rebooted in 2013, it was rebooted in 2006 as Lara traveled around the world in search of artifacts. Join us as Casey laments for past days of the franchise, Blake trashes the 2013 reboot, and Jamie gets excited over grappling hooks!

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