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Arcania: Gothic 4 Review

While it isn't the Gothic series we know and love, it is still an entertaining story.

The Gothic trilogy was one of the few distinct fantasy RPG’s to appear in the first decade of this new millennium. While the gameplay was definitely buggy - I remember losing all save files twenty hours into Gothic II - each game immersed you into a cleverly expanding world with a heavy Germanic mythology influence. This series was not cartoony or happy, it was rough and unforgiving. Arcania is the fourth game in the Gothic series, developed by a new team, Spellbound, and while it tries to carry on the traditions and story of the Gothic series, while also refreshing it for a new group of players on the console, it ultimately fails to deliver the necessary experience to attract more followers.

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