Tales from Old Russia, and Beyond.
Upon landing in the baron, vast and alien infested land of Old Russia, I realized that though I had an objective before me, there was a lot more in store for me than a linear story mission. I walked over a cliff, and a batch of enemies spawned. Using familiar shooting controls, I was able to dispense of them rather quickly. Not too soon after, I turned around only to see another adventurer, who happened to be a friend of mine. Destiny began to click with me at this point, as I realized just how seamless the matchmaking process was. I called my friend over, and we created a fireteam - or a party - and continued to explore the land. As we did, we witnessed another group, fighting off their own group of enemies. One of them fell in battle, and I asked my friend, “Should we go and help them out?” These are the kinds of scenarios that make Destiny one of the more interesting games coming out this year. However, this aspect is only one of many different reasons why I was hooked during the E3 weekend Alpha.
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