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Cool Boarders 2 Review Rewind

It’s all downhill from here.

In 1996, UEP Systems released Cool Boarders on the PlayStation. It was one of the few pioneers of snowboarding games on home consoles. The popularity of extreme sports was steadily gaining momentum in the United States, as were releases of snowboarding titles from other game developers. So it was only natural that UEP Systems would follow up in 1997 with their sequel, Cool Boarders 2.

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Nerds Without Pants Episode 215: State of the Generation 2021

Damn you, John Popper!

The last Nerds Without Pants of the year is our annual State of the Generation episode, and we have a lot to say about the new consoles, where they may be going, and also highlight a ton of the biggest stories in gaming from 2021. Check the timestamps to skip ahead if we are covering a story you don’t care about. We’ll see you in 2022!

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Nerds Without Pants Episode 214: Take Off Your Pants, Relax

Mergeajuana.

 Well hello there! This is the final standard format episode of Nerds Without Pants of 2021, so we decided to bring Mike Fallek on and recorded an episode so long that you won’t finish it until 2022. Yep, totally meant to do that. Wasn’t an off-the-rails affair from minute one. Nope.

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Renegade Review Rewind

The Street Fighter

Sometime in May 1986, Japanese arcades saw the release of a brawler called Nekketsu Koha Kunio-kun (roughly meaning Hot-Blooded Tough Guy Kunio in English). It stars Kunio- a miscreant high schooler fighting for a classmate being picked on by rival gangs. The game is notable for being the first brawler to feature an urban setting and introduced many trademarks common to the genre- a tough guy protagonist, themes of street justice, generic thugs, female villains, and so on. The game underwent significant revisions for its Western release and subsequent NES port, including a name change to Renegade and the story wholly disconnected from its source material.

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Nerds Without Pants Episode 213: Secret Jedi

I hurt.

This episode is late and I’m in so much pain writing this that I can’t think straight. You know the drill: we talked about stuff. For a long time. About video games.

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Fantasy Zone Review Rewind

Cute but Deadly

After seeing the incredible success of Konami's shoot-'em-up Gradius, Sega sought to create an arcade game that could rival it. So in 1986, game designer Yoji Ishii (Flicky, Outrun, NiGHTS) came up with a concept that combined the whimsical sensibilities of Twinbee with a giddy samba-esque soundtrack to create Fantasy Zone. As a lighthearted take on side-scrolling shooters that later cemented the "cute-’em-up" subgenre.

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Nerds Without Pants Episode 212: The Coolest Buttons to Button

That's a good button.

Welcome to another banger of an episode of Nerds Without Pants! We hope this episode pushes all of your buttons, because that’s the topic of the day: BUTTONS! It will make sense when you listen to it, we promise. We also cover a handful of recent releases, and Serious Sam steps into the cage with Turok Evolution!

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Super Mario World Review Rewind

A whole new world.

Witnessing the leap from the NES to the new 16-bit Super Nintendo in 1991 was downright magical. The console had an eye-catching futuristic design (in the eyes of my six-year-old self anyway), and the hardware produced higher-quality graphics and sound that delivered an experience impossible for the previous generation. And what better title to lead the charge than Super Mario World? I remember seeing the game for the first time at a graduation party for a friend going to middle school. We all huddled around her TV, taking turns playing the game. As soon as that giant Banzai Bill streaked across the screen, I was hooked.

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Nerds Without Pants Episode 211: Halloween Havoc: Cool Ghouls

It's the Clerks of horror.

It’s the spoopy time of year, which means it’s time for Halloween Havoc on Nerds Without Pants! We are once again joined by show co-founder and horror writer Rob Ottone to talk about game characters and creatures that scare us. Also: Resident Evil 4 takes on Dead Space 2 in the steel cage!

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F-1 Race Review Rewind

Winning shouldn’t be this hard.

As we age, we sometimes look back on a game we once enjoyed and discover that isn’t nearly as fun as we thought all those years ago. F-1 Race is one of those games for me. Originally released in 1984 on the Famicom, Nintendo reworked a few gameplay elements for its Western release on the Game Boy in 1990. Back then, I was enthralled with the idea of racing around in a Formula One machine while battling it out for first place. Maybe it was the thrill of screaming down the track at 360 km, or perhaps it was just the excitement of playing a new Game Boy game. Whatever the case was, I thought I had gold in the palm of my hands.

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