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Nerds Without Pants Episode 207: This Episode Needs No Introduction

Or: Justin vs google.

Welcome back to Nerds Without Pants! This week we go over what ended up being a really tricky Stage Select, spoil the hell out of Twelve Minutes (check the timestamps in the notes), and have a battle of Odysseys in a steel cage match. Enjoy!

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Nerds Without Pants Special: The List 2- Part Three

Oh yeah, we did this thing.

Hey, folks! No, we haven't forgotten about this Nerds Without Pants series where we go over every PS2 North American release one by one. I just...forgot to edit it. So enjoy this, as it's the next to last episode of this series, and I know all four of you will dig it. There's also a bonus from the cutting room floor at the end.

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Nerds Without Pants Episode 206: Gaming is FUNdamental

Gatsby, old boy, that's a fine go-kart you have there!

Welcome, to another Nerds Without Pants that, despite hardly having any listener interaction, still snuck past the three-hour mark. I don’t know, y’all. This is the reality you have created for yourselves. We won’t be held responsible. You fell in love in the first place.

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Nerds Without Pants Episode 205: NWP TRL

A lot of parentheses this episode.

It’s another massive episode of Nerds Without Pants. Don’t blame me, this is all Justin’s fault. No time to get pithy, here we go!

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Nerds Without Pants Episode 204: Everyone Should Know About This

Or: Burning Questions with Justin Hamm

Welcome to a very special Nerds Without Pants! After two years of Julian CONSTANTLY singing the praises of the No One Can Know About This podcast we are joined by the hosts of that very show: Jeff and Ryan! It’s a short but sweet visit with these awesome dudes, and then Julian and Justin talk about a bunch of fun stuff after the break. Enjoy!

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Final Fantasy IV Review Rewind

The “Golden Age” started here.

Today marks the 30th anniversary of Final Fantasy IV. Originally released on July 19, 1991, it was a momentous event due in no small part to the fact that this was the first in the series to debut on the Super Famicom. It was released to critical acclaim, and once again several months later when it came to the US on the Super Nintendo as Final Fantasy II (since we missed the first two sequels on the NES). Unfortunately, I didn’t get to play it until a decade later, when it was re-released as part of Final Fantasy Chronicles. And although I was late experiencing my first 16-bit RPG, it was undoubtedly worth the wait.

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Nerds Without Pants Episode 203: Impossible Segway

Or: Justin versus Google

On this episode of Nerds Without Pants it’s all about family, for reasons. Turns out there are some really interesting examples of family dynamics in video games, so this is a pretty good episode I think. Tell the people you love that you love them.

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Out of this World Review Rewind

The Great Escape

Out of this World (aka Another World) was initially developed and released for the Amiga and Atari ST personal computers by French game designer Eric Chahi in 1991. The game was later ported to the Super Nintendo, among other home consoles. Out of this World garnered much praise for its intriguing visual style and storytelling ability. In most games from this era, text or dialogue was usually the vehicle used to drive the story forward. But this one did it differently. Instead, the ever-changing situations, dangers, and victories all worked together to tell the story without a word.

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Donkey Kong Review Rewind

More fun than a barrel of monkeys.

It all began on this day 40 years ago, in 1981. Nintendo- a then-obscure arcade machine manufacturer- had a problem with their latest game, Radar Scope. The machines weren’t selling as well as hoped, so the company decided to refit the unsold units with a brand new game. Young staff artist Shigeru Miyamoto was tasked with creating an arcade game that would capture the attention of the American audience. The finished product starred a stressed-out gorilla with an infinite supply of barrels who wasn't afraid to use them. It's the stubborn monkey himself, Donkey Kong.

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Life Force Review Rewind

Journey to the belly of the beast.

If you ever want to know how Konami became so successful, just look at their arcade history of the 1980s. Not only were the games entertaining, but there was also a good chance that their best hits would appear on NES and a wealth of other home consoles. Life Force was no exception. Released initially as Salamander in Japan 35 years ago today, the game came to America as Life Force and received an NES port two years later.

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