Forgot password?  |  Register  |    
User Name:     Password:    
News   

Square Enix CEO Thinks New Motion Controllers Are 'Limited,' Expects New Wii in 2011

Yoichi Wada, CEO of Square Enix, is impressed by Project Natal, but doesn't think it'll have much of an impact.

In a recent interview with the UK-based Financial Times, Square Enix CEO Yoichi Wada said he doesn't believe that Microsoft and Sony's new motion controllers will have much of an impact. He also expects a new Wii by 2011 that will have more in common with Xbox 360 and PlayStation 3, and might even have a new controller.

While he believes the new motion controllers are "quite limited," he thinks very highly of Microsoft's Project Natal. "I think it will become standard," he said.

However, he adds that the controllers are difficult to design for. According to Wada, if compelling games are made, the new motion controllers will take off.

Square Enix is faring well this year, as they've been riding high off of the high sales of Dragon Quest IX in Japan (4 million units) and the recent success of Batman: Arkham Asylum, which they have a hand in now because of their recent purchase of Eidos. The company is planning to release Final Fantasy XIII in Japan this December and in other regions next year.


 

Comments

Log in to your PixlBit account in the bar above or join the site to leave a comment.

Hot Story

Xevious Review Rewind

Every time I play Xevious on one of Namco’s "museum" compilations, I can’t help but reminisce about the time when I first discovered the game in 1992 on the Atari 7800 (a system which also familiarized me with other Namco classics outside of Pac-Man). Back then, our family couldn’t afford the Super NES or Sega Genesis. So, in a move of what I think was out of pity, a friend of ours gave us her 7800 with a huge bag full of games. While rummaging through the cartridges, I came across the little oddity known as Xevious. It was probably the first game I had heard of that started with an “X”, and the name intrigued me. I quickly fell in love with the unique enemy designs and mysterious land structures peppered throughout the game.

Read More...

Support