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The Quest to Play Through all the Final Fantasy games - Second Installment: On relinquishing the safety net and other filters of reality


On 03/29/2013 at 08:04 AM by trefingers

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Programming Note:  This blog was written around October 2012, hence the Rush concert reference.  This one veers a bit further from gaming than the last, and there will most likely be a supplemental post later on in the series.  I didn't even get to the touch on the music!

 

2.

FF2

Though Final Fantasy II on SNES is one of my favorite games of all time, it has been a considerable amount of time since I played it on its system of origin. Because of its near constant re-releases, as well as the unfortunate existence of The After Years (I will touch on this much later in this series), I haven't had reason to return to the good ol' Super Nintendo version. I've certainly played the Game Boy Advance release more recently, as well as the DS version.

For what it's worth, I consider the Game Boy Advance release of Final Fantasy II to be the definitive version of the game; however, the DS version is worth exploring on its own merits, despite some gripes I have with the End Game and New Game Plus features (such as they are). Both are released under the originally correct "Final Fantasy IV" title.

FFIV AdvanceFFIV DS




Play these instead

 

 

 

If you are new to the saga of Final Fantasy II on SNES, and confused by all this numbering chicanery, a brief history:  By the time Square got around to attempting a localization of the original Final Fantasy II and III (on Famicom), Super Nintendo was slated for release in the States.  Rather than spend the money and marketing on localizing old games, they put their eggs in the SNES' basket, and went right on ahead with localizing what-was-then Final Fantasy IV (on Super Famicom).  Fearing that Final Fantasy IV was far too difficult for foolish Americans, Square gimped a considerable amount of the game (e.g. Almost all characters had secondary abilities removed, such as "Pray", "Dark", "Cry", etc; the cost of certain items was cut considerably [ a "Heal" potion performed the same function as "Remedy" in later games, healing every status ailment, but costing pennies for the pleasure ], many enemies had abilities removed and HP lowered, status ailments were significantly gimped, the list goes on...) and rechristened the game "Final Fantasy II", so as not to confuse us poor folks in this hemisphere.  The GBA release fixes all these issues, and is thus, considerably more difficult.

As such, I was wholly unprepared for how utterly easy and ridiculous the SNES version would be for me. It's not exaggeration to say that, with a modicum of RPG experience, one could waltz through the game without a concern for any enemy whatsoever. I made this helpful chart:

Bosses I originally thought were difficult Bosses which were actually difficult
Baigan  
Dark Elf (Second Form)  
The Magus Sisters  
Valvalis  
Calcobrena  
Dr. Lugae (Final Form)  
Asura  
Leviathan  
Demon Wall  
Odin  
Bahamut  
The Defense System of the Giant of Babel  
Wyvern  
Ogopogo  
Zeromus  

 

You see, when I was young, I had the dubious pleasure of receiving a Game Genie for SNES. Though my mom never capitulated on the Game Genie for NES, I finally acquired one for SNES (I had to stop biting my nails for one month; no problem. I began gnawing away on the way home from Toys R Us ;)), and it became my go-to way of beating games. This is ironic for many reasons, but primarily because I *am* a gamer. I grew up a gamer. I was weened on Punch Out!! and Final Fantasy NES; I didn't need no stinking Game Genie. But I allowed my innate anxiety and fear of failure to run me, and I gimped a large part of my gaming experience because of it.

SNES Game Genie

"VIDEO GAME ENHANCER" my ass...

And so, though Final Fantasy II was one of my favorite games to play, I spent the first... say, 4 - 5 years? of my playtime with it, with infinite hit points, infinite magic points, and infinite gold. Not much of a game, eh?

One of the funny quirks of the Game Genie codes was that, though the code said "Infinite Hit Points", in actuality, you could be killed. If an enemy hit you for more hit points than your character had (e.g. if Cecil had 550 hit points and he was hit for 700), your character would die. But here's the kicker: the enemies worked the same way too. Though I didn't realize it at the time, the Game Genie froze the algorithm for hit points period; it did not make you invincible.

GargoyleI used to drive myself to madness trying to beat one Gargoyle in the Fabul Castle sequence. "HOW MANY HIT POINTS DOES THIS GUY HAVE!?" I remember I finally realized if you hit him with the Charm harp, he casts Weak on himself, and you can pop him off with any old hit. Good times...

Of course, you have to beat bosses, so you had to shut the Game Genie off to hurt them. These were always moments filled with dread: "My safety net is gone! Ahhhhhh!"

I don't remember when or why I gave up the Game Genie, but I remember that feeling. I'm playing the real game now. This is the real McCoy. It wasn't for Final Fantasy II, of that I'm sure. But suddenly, there was this liberation. I didn't have to read some silly book to find the optimum selection of codes. I didn't have to input those stupid numbers and letters with a sword. I didn't have to sweat switching the Game Genie on and off, and the inevitable slip up that would freeze the game into the abyss. I began to look upon the Game Genie with scorn. Why did I even want it, really?

In many ways, my decision to relinquish the safety net of the Game Genie has defined my life. Bombastic? Exaggerated? Perhaps. But truly, and even more truly now that the internet is an inextricable part of our lives, to be separated from an experience is to be dulled to its impact.

*********************************

Last month, I had the pleasure of attending a Rush concert with some good friends, and I was utterly struck by the amount of people filming the concert with their phones. Who are these people!? Who buys a (expensive!) ticket to a concert, to see a musician do their best in a live setting, and then places a buffer zone between them and what's going on? Are these people returning home and immediately downloading their songs to their computers or to YouTube? Are they watching them on their iPhones as they ride home? What's to gain? Why not just have, you know, the memory? If all you want is a recording of the experience, why not spend 9.99 and stay home on your couch? You could eat nachos that don't cost 20 dollars. You could drink beer that's 10 dollars for a six pack instead of 10 dollars for a can.

Get off my lawn

Get off my lawn!  Or: how I felt at the Rush concert.

If there's one thing I can say about the times in my life that will remain with me until the day I die, it's that I don't remember a single computer, phone, video, email, whatever-the-fuck in them.

Now, I don't mean to cast aspersions on the internet. The internet is a paradigm-shifting invention; it is as interwoven into our lives now as the air we breathe. To command the world at your fingertips is both awe-inspiring and terrifying. And yet, do we really stop to think about it? I'm an unusually reflective homosapien, and even I take for granted that I can read Wikipedia while I'm taking a shit (often even about taking a shit!). I take it for granted that I can know exactly how my antibiotic works, which folio Shakespeare published first, or what sword Rubicant is weak to (you'd have to be borderline comatose to miss that one, but I had to tie it back). But at what cost? Louis CK once said that "a nice day is shit to today's children". There must be some expense. What price are we willing to pay? Have we already paid it? Would we even know if the bill had been collected, without a (short!) piece of snarky writing to back it up, or a rant on YouTube?

*********************************

MilonAnd so, we return to the experience of Final Fantasy II without a Game Genie. Frankly, I was on autopilot. I know where every treasure is, I know what the best equipment is for each character at each point of the game, and I know the cheesy dialogue before it appears on the screen. What's left?

KainazzoI was left with myself. Just me, sitting alone on a couch, playing a video game I've played so many times, I have it committed to DNA. And yet, even with the utmost familiarity, the music tugged at something inside me... The deep colors of the sprites popped off the backgrounds; the party and the monsters alike evoking and ... Are we talking about Final Fantasy NES? We could be talking about any of them...

ValvalisAnd so, I played Final Fantasy II for an hour or two, and then I started a conversation with my wife. I'd play Final Fantasy II, and I would go to the store and return home and bake something. I took my dog for a walk, and I played with my cat. The game was time without purpose. But isn't that what gaming is really about? Purposeful achievement of small scale objectives eventually culminating in the achievement of a long term objective that, in the grand scheme, is about my own entertainment? I'm not so sure anymore...

RubicanteI think, deep down, gaming is a point of reset. It's a time I can turn myself off, but without the slack-jawed complacency of dull television. It pulls a little bit of nostalgia, a lot of relaxation, and a very minor sense of achievement into one big whole. But gaming isn't the whole of life, just as your Facebook profile, phone, job, relationship, and video; those small things that allow you to shrink the world into one point of focus; they're not your life either.

Golbez!

 

 

So was Final Fantasy II easy? In one sense... In another, it made me question my entire identity...


 

Comments

Super Step Contributing Writer

03/29/2013 at 09:39 AM

I know what you mean about Game Genie, whenever I've used invincibility codes in games, I've questioned why I'm playing something with no conflict or sense of accomplishment. I also know what you mean about concert cellphones, as it seems like people are there to say they were there as opposed to enjoying their experience, but in my case, my system is to mosh, dance, sing along, and such most of the time, but get one or two songs recorded, especially if I was just going to stand there watching anyway, to have. So I'm guilty of it myself, but to a lesser extent than people that want to be cellphone videographers.

Never had a game have quite so much impact on me though, but great blog!

trefingers

03/29/2013 at 09:47 AM

Thanks, man!  I don't mean to come off as a hater, I was just pretty blown away, because, the duration of the concert, there were thousands of people holding up phones.  It was like a sea of screens.  The people around me more or less filmed the whole thing.  No moshing at a Rush show, unfortunately ;)  I guess one could moss for YYZ... but, eh, prog rock?  Not so much.

 

I'll be moving back toward game mechanics as we progress to FF6 and onward.  FF 1 and 4 have fairly similar mechanics, and there's not quite as much to talk about as with the newer titles, so I went in a more abstract direction...  Glad to have you following along! :)

Super Step Contributing Writer

03/29/2013 at 01:18 PM

Yeah, I think now I'd rather sit back and enjoy a concert, but most of the ones I went to were metal bands in high school, so moshing was rampant. I also went to Death Cab for Cutie, and surprisingly, now that you mention it, I don't remember too many cell phones, except mine towards the end.

I'm more interested in the life experience aspect than the mechanics, but you've got my attention, so I'll be following along.

trefingers

03/29/2013 at 02:41 PM

Glad to know it, and very glad to have you here :)  Hopefully I'll be able to blend the mechanics and life experiences as the blog continues.

leeradical42

03/29/2013 at 10:30 AM

Me being a drummer you could see where Neil Pert of rush is one of my Idols, I do love Rush on that note I never used the game genie cause I felt like a cheater but I would use cheat codes so I guess im a cheater anyway lol well back in the day, I do miss my Snes yes FF2 was awesome and like you said the bosses were very tough in that game more so then other FF games I played.

Ryan Bunting Staff Alumnus

03/29/2013 at 10:36 AM

Neil Peart is the man, though I must say George Kollias is one of the sickest drummers around nowadays - the guy is an absolute monster, so is Tomas Haake (probably my current favorite).

trefingers

03/29/2013 at 10:54 AM

Tomas Haake and Meshuggah are awesome!  If I'm not mistaken, he writes a lot of the lyrics for Meshuggah, just like Neil Peart, right?  The past ten years of metal have been amazing from a polyrhythm/drumming perspective... My personal fave is Brann Dailor, of Mastodon.  Definitely not on the same technical level as someone like Haake, but he can still beat the skins with style.

 

Thank you for commenting!

Ryan Bunting Staff Alumnus

03/29/2013 at 12:06 PM

I love Brann Dailor because he puts a lot of emphasis on the snare for fills - his single stroke rolls are fucking retardedly accurate - and that's something I have tons of respect for - I'm actually currently wearing my Mastodon shirt :P

trefingers

03/29/2013 at 12:15 PM

Along similar lines, one of the reasons I like him is that he's very judicious in his use of the double-bass; most of his awesomeness comes from those busy hands!  In my opinion, once the double-bass entered metal, things started getting a little out of hand.  I love guys like The Atomic Clock, but sometimes, it's like "dude, caaaalm down".  Anywho, that's why I love me some Brann Dailor.  :)

 

I've been looking for a suitable Leviathan shirt for some time; the artwork for those four elemental albums is siiiiick!

trefingers

03/29/2013 at 10:52 AM

I have a drumset I play for stress relief, but guitar is really my instrument.  That being said, it is worth going to see Rush solely to see Neil Peart.  Dude is awesome.  Plus he's the band's lyricist, which is pretty tight, as well.  Here's a drum solo he did at the show I was at:

 

http://www.youtube.com/watch?v=S4fWIElPnA4

He maps some pretty neat bell/synthesized effects to his electric kit and goes to town.  (btw, totally aware how ironic/hypocritical it is for me to rail against people recording a show then link to it in the comment section ;))

 

It's all good, I was a mad cheater back in the day, as I hope was conveyed by my writing here.  Pretty much every game I played from age 6 - 9 was played through a Game Genie.  Glad I grew out of it though; it made gaming so boring.

 

Thanks for commenting!

leeradical42

03/29/2013 at 03:35 PM

look on youtube neil pert yyz drum solo and check out that solo then put in buddy rich vrs neil pert and watch the father of drums school neil pert lol if your familiar with Buddy Rich he was an awesome jazz drummer but his drum solos were epic.

trefingers

03/30/2013 at 09:59 AM

Absolutely familiar with Buddy Rich, man!  My father-in-law is actually a jazz critic, so he's got all sorts of awesome rare recordings of Buddy Rich (among others; Max Roach in particular).  You can't mess with the original!

leeradical42

03/30/2013 at 12:14 PM

yea Buddy Rich gave me drum lessons back in the day in Houston also had Golf lessons from Jack Nicholas oh and use to jam with Lars Ulrich from a storage unit in Houston of course it was before they were Mtatallica matter of fact I learned to play am i evil from mettalica back then, Use to open for bands like Ratt back then to of course our singer thought he was the band so we split up but couldnt have imagined where we would be today if we hadnt.

trefingers

03/31/2013 at 12:08 PM

Well... I had drawing lessons from Leonardo Da Vinci, Shakespeare taught me how to hold a pen, and Jimi Hendrix showed me my first blues chords on guitar ;)

 

Just yanking your chain, man; that's an awesome line-up of people you've had lessons from.  Buddy Rich, especially; wow!  One of the first things I taught myself to play on drums was 2X4 by Metallica.  I was just messing around and figured it out.  I mainly like to bang around though, I'm not very good.  Still, nothing beats the stress relief!

leeradical42

03/31/2013 at 02:32 PM

You need to remember when I was 10 it was 1977 and none of these people and bands were nobodys well except buddy and jack and my dad knew them and got me lessons my mom and dad were rich so now u get it lol.

trefingers

04/01/2013 at 09:24 AM

Well that's awesome, man!  Amazing opportunity.  I wish I could go back in time and be you for some of those lessons ;)

BrokenH

03/29/2013 at 01:34 PM

Rydia, I had the biggest crush on Rydia! I know she was just pixels but when she was lost in the other dimension and became the hottest green haired caller ever to exist, it added a fever pitch to my hormonally driven sexual imagination.

I always wondered if Terra Branford and Rydia were somehow related just because they looked so similar.

trefingers

03/29/2013 at 02:39 PM

Let me be the first to second (HOO BOY, sometimes I slay myself!) that Rydia was money.  Also, her return?  Easily the highlight of my young gaming experience.  I remember during the battle with Golbez, when "?????" starts talking, me and my friend Tim were like "huh?"  Then she rolls in with the change in music, and it is ON!  Love it! 

Thank you for commenting!  Hope you continue to follow along with this journey :)

transmet2033

03/29/2013 at 03:01 PM

my favourite final fantasy.  I have purchased nearly every release, but have never finished it.  Got to the moon on my last playthrough

trefingers

03/30/2013 at 09:57 AM

When it comes down to it, probably my favorite Final Fantasy as well.  I probably rented it 100 times as a kid (couldn't buy it anywhere by the time I knew I wanted it).  The moon is always weird to me... The game is very fantasy, and then suddenly you take a spaceship to the moon.  A taste of what was to come... I guess the first Final Fantasy had that blend of technology and fantasy, too... what with robots and floating castles.

 

Thanks for commenting!

Coolsetzer

03/30/2013 at 06:27 AM

This was my first RPG ever. I loved it. Much like you, much of the gameplay is ingrained into my memory.

trefingers

03/30/2013 at 09:58 AM

Sometimes I wish I could erase my memory of playing it so I could play it all over again, new.  The DS version had a little of that feeling to it, since the dialogue was different and spoken, and the music was remastered.  But it wasn't quite the same...

 

Thanks for commenting!

Aboboisdaman

03/31/2013 at 11:47 AM

Was FF 2 on SNES really that easy? It's been a long time since I played that version. My brother said that Zeromus is absolutely insane. All his dudes were on level 96 and only Cecil and Rosa survived lol. I never beat the SNES version of it. Although I did beat the psp version which was great.

Anyway, good luck in your quest Trefingers. I'm gonna have to play catch up since I'll be moving tomorrow. I was really looking forward to reading your take on FF 6. Cry I hope to review that game someday. The only problem is not coming off sounding like a total, idiotic, drooling fanboy lol.

trefingers

03/31/2013 at 12:04 PM

Oh man, it's a cakewalk.  I was terrified of Zeromus as a kid, but on this go-round, he couldn't step.  Now, the GBA version of Zeromus is very difficult, as far as RPG battles go, as are all the optional weapon battles in the final dungeon.  I haven't played the PSP version, but next time I'm hankering to play it, I think that's the one I'll play.

 

I loved Final Fantasy VI as a kid, but as an adult, never really got on the fanboy bandwagon.  That being said, on this Quest, VI easily stands as my pick for best Final Fantasy game of all time.  Still have a ways to go, but it'll be hard to unseat it.  Expect a glowing write-up ;)  I might post a holdover review of Mystic Quest next week, just for grins.

 

Hope the move goes great, and we see you back here soon enough!  Take care.

SanAndreas

03/31/2013 at 11:26 PM

I never found the 2-D versions of FF4 to be very difficult, although it was still somewhat more difficult than VI (which is far and away the "easiest" FF game). The DS version, however, is quite brutal.

I'd say the toughest of the main FF games is probably FFV. In that game, the difference in power between your party members and the enemies is very thin, and the bosses are cheap bastards.

trefingers

04/01/2013 at 09:23 AM

I also think "easy" depends on how well you know the game.  I reached a point in VIII my first playthrough (nigh on 13 years ago) when I just could not progress any further in the game.  In hindsight, I didn't understand the junction system at all.  Once I figured it out, all it takes is 50 or 60 card games to essentially break the game all the way through, and it becomes a joke.  For me, the funniest part about IV is how wide the gulf is between Easy Type (SNES) and the regular version (GBA).

 

I'd agree with V; that or FFI.  I like V because you can turn your people into unstoppable monsters, but then the game throws Shinryu and Omega at you, just to make you work for it.  FFI has a high degree of randomness that the other games just can't match.  You'll be fighting a battle and *boom*, your white mage is dead.  No more healing, resurrecting, or escaping for you.  

Thank you for commenting.

trefingers

04/01/2013 at 10:58 AM

Anonymous person who keeps commenting on my blogs:

 

Not sure what's going on, but I sent a message to Nick to see if he can get it worked out.  I had five Anonymous comments over the weekend and one today that haven't posted, so we'll see. Either that, or it's spam.

 

Or, you could make an account and join this awesome PixlBit community!  I recommend that option.

Travis Hawks Senior Editor

04/01/2013 at 11:01 PM

I played through this game for my first time probably five years ago.  At the time, I was looking something up online and found an awesome GeoCities site all about the game.  It did a fantastic job of showing how our version wasn't the "Easy Type" that we all think it is, but something in between... Alas, GeoCities is now gone with it's mountains of trash and occassional gems.  

Anyway, I enjoyed reading this entry too.  I had the Game Genie on the NES and never got as into it as I thought I would.  Eventually, I just tried to make up my own codes and write them down.  They were pretty amazing things like "make Mario red."  Whoopee!  Man, there was quite a fracas about that thing before it came out.  It was going to ruin the industry.  We'd all just rent games, beat them, and never buy anything ever again!  

trefingers

04/02/2013 at 08:05 AM

Thinking back, I wish I had been adventurous enough to realize I could do something cool like try and make up my own Game Genie codes.  My young self looked at the Game Genie more as sorcery than anything else!

 

I'll have to poke around and see if I can find a similar comparison about Easy Type and the version we got; that would be an interesting read.  GeoCities though, whew!  Haven't thought about GeoCities in quite a spell!  I remember reading an Illusion of Gaia website there way back in the day, and the site had so many details incorrect, I thought "how could they print this?"  Ah, the naivete of the early internet user...

 

I think in some ways, the Game Genie did almost ruin gaming for me, but only because I abused it.  I had to make that conceptual leap from "the ends justify the means" to "the journey is its own reward."  Helps that most video game endings are terrible ;).

 

Thank you for commenting!

 

Travis Hawks Senior Editor

04/04/2013 at 10:06 PM

Don't feel too bad.  It was a crapshoot to my little brain.  I bet there was some sort of system that makes sense and is probably all laid out in some document online now.  At the time, it was just punching in random letters and seeing what happened.  Normally it just broke the games in interesting ways... sometimes it just broke them.

And there is now of course a thorough wikia page detailing the differences.  I haven't dug into it much, but it looks really damn thorough:  http://finalfantasy.wikia.com/wiki/Final_Fantasy_IV/Version_Differences

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