This is the one with Pizza Monsters...
When I was young, there was a pizza place near where I lived that had a bunch of arcade machines. Despite the presence of classics like Killer Instinct 2 and a 6-player X-Men cabinet, I always gravitated toward a Teenage Mutant Ninja Turtles: Turtles in Time cabinet. Flash forward to a few years ago and I found myself clocking hours with friends via a MAME emulator on my computer. Our first choice? None other than Turtles in Time. Needless to say, as far as beat-'em-ups go, it was always one of the best, standing shoulder to shoulder with both The Simpsons Arcade and X-Men.
An ability, and weapons summary of the Specialist class.
Check out the weapon types, special abilities and team upgrades available to the Assault Class in Ghost Recon Online.
A look at the class characteristics (weapons, abilities, team upgrades) of a Recon.
A quick summary of the classes available in Tom Clancy's Ghost Recon Online. A closed beta will be starting on March 05, 2012.
A look at the class customization available in Ghost Recon Online.
Titled "Redefining Team Play", this trailer shows the team at Ubisoft Singapore discuss what they wanted to accomplish with this new Free-to-Play title.
Jason recaps and provides his thoughts on last night's second roundtable with Nintendo and Ubisoft.
Last night, Nintendo held their second roundtable developer's meeting and Jason has the opportunity to sit in and catch the news as it broke. Nintendo hosted Ubisoft at the meeting and Ubisoft gave an in depth look at what they currently have in development for Wii U and a good number of details about the Wii U capabilities and how they will be leveraged to provide a compelling gameplay and online experience. Listen to Jason's thoughts with the embedded player below!
Good news on friend codes.
The last game in the Wii U demo area, Ghost Recon Online, caught me by surprise. Not only did I not expect to see it on the show floor, but I didn't expect it to be playable in any shape or form.