All of this has happened before, and all of this will happen again.
Much like the sequel to Evil Dead, Corpse Party: Book of Shadows opens up to a very familiar scene. In fact, it’s basically the same start to the previous game. Unlike that second Evil Dead, the characters in this story are vaguely aware that they’ve been in this situation before, but not soon enough to seal their collective fates once again. Yep, it’s back to the cursed and deadly Heavenly Host Elementary school. If you're into Japanese culture, you'll notice a lot of plot devices involving déjà vu. This whole game feels like one massive case of déjà vu, and I’m just not feeling it this time around.
Operation Rainfall rendered a rousing success!
The Last Story, released on the Wii earlier this year, ended up being XSEED's most successful game ever. So it should come as no surprise that the publisher has gone back to the Operation Rainfall well and have announced that they’ll be bringing Pandora’s Tower to US shores this spring.
A unique concept that fails in execution.
Aside from ambitious, the only other word that can be used to describe Orgarhythm is disappointing. Given that Tak Hirai of Space Channel 5, Shenmue, and Meteos fame was behind the unique blend of action, strategy, and rhythm gameplay, I couldn’t help but be excited. However, the execution of these concepts simply doesn’t match up to the ambition of the idea.
Does the Wii’s last epic live up to expectations?
I’ve been excited for The Last Story since I heard about it a few years back. Being helmed by Hironobu Sakaguchi, the creator of the original Final Fantasy titles, and with work from the brilliant Nobou Uematsu, it seemed like a title that was destined to be great. Previous to the game’s launch, I expected a content rich, traditional JRPG with an epic story and addictive gameplay. After completing the game, I can say that I enjoyed the game a lot, but it didn’t exactly live up to what I imagined it would be.