I liked Space Marine a lot. When I was playing through that game I actually put earbuds in and listened through entire Sabaton albums while playing that. Julian knows what Sabaton is like, and it ended up setting up a great mood to mesh with Warhammer 40k.
I did a whole user review of Alien Isolation on Pixlbit back in 2014 after I finished it. It was a really awesome game but the length doesn't do it any favors. You end up seeing the same level design mechanics over and over. There's always another generator to prime, another quarantine to lift, and a new door to get through. The most frustrating thing is that the story is interesting and there are a lot of cool moments peppered throughout the game all the way to the end. But there's a bit of fluff in between and you have to get through it if you want to see the payoffs. It isn't the kind of game where you could play the 1st 8 hours, see everything you need to see, and then quit. It has an interesting world, fantastic stealth gameplay, suspense and dread in the best ways, but the level design and moment-to-moment gameplay finds every possible way to drag the overall story out and keep you playing.
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