Stage Select:
1. Tutorial levels, especially unskippable ones. I know how to walk and how to press A to jump. I should not have to demonstrate it to the satisfaction of the game to proceed. This isn't school. If you must have tutorial levels, make them a selectable option on the main menu. Keep them out of the game itself.
2. Stealth missions, especially in games that aren't really made to handle stealth, and most especially when discovery results in an instant Game Over or mission failure.
3. Bad voice acting, whether it's the hyperactive voice-acting you see in a lot of Japanese games, or the flat, doped-out-on-Haldol delivery you hear in Western games. And as a related topic, repetitive voice clips.
Comments