Forgot password?  |  Register  |    
User Name:     Password:    
PixlTalk   

PixlTalk Episode 19: CAPtivated

Nick, Chessa, Jason H, and Jason R talk about CAPtivate, Final Fantasy XIII, and invite you to play some Gamecube, bro.

The crew talks about the games we've been playing and share what we anticipate most out of CAPtivate 2010.

Jason R leads off with a discussion of two games he's played recently, Guitar Hero: Aerosmith and The Beatles: RockBand, and leads into a discussion about the differences between the two franchises.

Jason H then takes over and shares a bit about his opinion of Batman: Arkham Asylum, and later, the StarCraft 2 beta.

Chessa jumps in and brings her newly discovered opinions of stealth-based games with Splinter Cell: Conviction, and Penny-Arcade earns a shout-out for all the shout-outs.

Nick brings everything together with a discussion about Final Fantasy XIII's faults and merits, and with it came another reference to Penny-Arcade. He concludes the first segment with a discussion of Just Cause 2 as well as its mystery zeppelin.

Part two of the podcast begins with a discussion of CAPtivate and ends with a little bit of Urban Dictionary, so watch out!

Download Here

Subscribe to Our Feed!

Edited by Jason Ross

Music by Andy McKee


 

Comments

Matt R Staff Alumnus

05/04/2010 at 11:35 PM

Podcasters seemed more chipper this time, makes for better discussion IMO.

I had the same experience with Nightfire on Gamecube. It had the same broken-record-baddies (who even cut each other off like you described), and in Chinese no less... I felt like more like a Vietnam POW than James Bond. Any functioning human being who playtested it should have caught that.

Jason Ross Senior Editor

05/07/2010 at 04:44 AM

I think we're always a bit chipper to talk about the little things that annoy us with various games. That could very well be why.

We would've been extra chipper had we had listener mail!

Log in to your PixlBit account in the bar above or join the site to leave a comment.

Podcast

Hot Story

Metroid Prime 4: Beyond Review

It’s been a long time since we’ve seen an entry in the Metroid Prime series - 18 years, in fact. It was 8 years ago that Metroid Prime 4 was originally announced and its development was more than a little turbulent. Initially developed by Bandai Namco, it was later scrapped completely and development was shifted back to Retro Studios to start the project over. In the end, Retro has delivered a solid new entry in the series, but one that doesn’t totally capture what originally made the series so compelling.

Read More...

Support

Related Content