Forgot password?  |  Register  |    
User Name:     Password:    
Preview   

New Super Mario Bros. U Hands On Preview

The Miis invaded yet another Wii U tech demo that looked identical to the Wii version.

The 5 playable levels ranged from your typical desert to cave, to the tricky moving on-rail platforms seen in previous games, but their design and layout were at least unique. I didn't see any new powerups and the remote controls were virtually unchanged, with d-pad control used even on Wii U. I did seem to remember trying to make a last-second bubble save and being unable to, so that feature may be removed in future sequels. One change that didn't feel as good was the shake; trying to drift closer to someone while in a bubble by shaking the tablet didn't seem to work well for me. So assigning the extra jump flutter move to the R button instead of an upward flick wasn't too surprising when considering the controller's extra weight. Getting a feel for which controller configurations work best for Wii U will no doubt take some extra experimentation from developers.

Showing off only a narrow interface feature, the Wii U screen simply displayed exactly what was on the television. Maybe in the final version the Wii U tablet could be used to aim spiny Lakitu beetles down at Mario from a top-down first-person view, but the demo didn't attempt to display the Wii U's broad potential.


 

Comments

Log in to your PixlBit account in the bar above or join the site to leave a comment.