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Super Metroid Review Rewind

Its going to be thirty cents for a month on Wii U, and that is a fantastic steal.

More stunning confessions from me to you! I didn’t get into the Metroid series until Metroid Prime and Metroid Fusion, and didn’t even play Super Metroid until maybe two years after I played Metroid Prime. While the first Prime title took many design inspirations from Super Metroid, I didn’t enjoy Super Metroid at first, mostly because I played it through less than reputable means. Once I got to play it on the Wii Virtual Console, I finally understood why this game is considered an SNES classic. Super Metroid sports great game design, with a wonderful atmosphere unparalleled on any 16-bit system. At only 30 cents on the Wii U eShop until June 16, there’s little reason to not give this excellent title a shot.

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Reliving the Glory Days?

Without Sega's competing BLAST PROCESSING, it's just not the same.

If you were paying attention yesterday during Nintendo’s "Nintendo Direct" address, you might’ve noticed a common theme undercutting the entire broadcast. Let’s take a look at some of the biggest properties put on display: Yoshi’s Island 3, Donkey Kong Country Returns 3D, The Legend of Zelda (A Link to the Past 2), Earthbound, and Mario & Luigi: Dream Team, which saw a change in visuals/perspective that makes it even closer in style to its spiritual predecessor, Super Mario RPG . Maybe it’s just me, but this line-up is conjuring up some strong memories of the SNES.

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Fluidity: Spin Cycle Review

If you're expecting more of the first, don't.

While WiiWare never made quite the splash that competing services XBLA and PSN did, it still managed to offer a few gems. Fluidity was one such title, providing Metroid-inspired exploration along with physics-based puzzles starring an amorphous blob of water that could phase change between ice and steam. Spin Cycle follows that experience with a more linear adventure that’s broken out into a set of 60 levels. The shift away from the original design proves less successful, with a number of the levels falling flat in their implementation.

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Pokemon Mystery Dungeon: Gates to Infinity Review

It's probably best to keep games with "Mystery Dungeon" in the title away from Nick.

Mystery Dungeon. Seeing those two words in succession are enough to make me cringe. For years now, Chunsoft has been developing this series of roguelikes across different licenses, with Pokemon Mystery Dungeon: Gates to Infinity marking the third in the respective subseries. No matter how they seem to spin this core concept, I simply can’t build an appreciation for it. While it tries to cater to a wider audience by removing the “hunger” facet and dialing down the difficulty, it’s still possible given its random nature to have the odds stacked so highly against you that there’s no chance for success.

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HarmoKnight Review

Get in on this Game Freak gem before Nintendo cuffs them back to Pokémon.

Pretending to be a rock star with mini-guitars was pretty cool for a few years, but we’ve thankfully moved past that fad and can start getting music-based games that aren’t just for fulfilling your leather pants wearing fantasies.  We’ve had a few highlights in the rhythm genre here and there as those plastic instruments made their way from Best Buy to Big Lots, but now that they’re completely gone it looks like we should get more innovative and quirky music games like we used to.  If HarmoKnight is an indicator of the upcoming rhythm game onslaught, then I say “bring it on.”  Mixing platforming with call-and-answer beat matching, HarmoKnight is a wonderfully cute and addictively fun journey that will keep you on your (tapping) toes.

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HarmoKnight Hands On Preview

When Gamefreak takes a break from Pokémon, we all benefit.

Even though they seldom get the chance to prove it, Gamefreak—famous for making the mainline Pokémon games— can also innovate in genres quite different from their meat and potatoes product.  So, when it was announced that they would be creating a downloadable rhythm game for the 3DS, there was good reason to get excited.  Thanks to the recent release of a demo in the eShop, anyone who wasn’t already psyched up for HarmoKnight can find out why the rest of us are counting the days until its release on March 28th.

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Rage Quit: Hard Mode

Enough with the laziness already!

I’m not a particularly angry person. Oh sure, stuff gets me upset every now and again, but when it comes to games I don’t see the point in getting out-and-out angry over stuff. I mean these are games, right? Sometimes though, things just collide in such a way where my honest reaction is anger; and right now I’m there.

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Backloggers Anonymous The Soundtrack Special

Bust out your headphones, this one’s for the music fans.

Great news! Well, for me anyway - I’m on vacation. What this means is we won’t be talking about Darksiders this week. Instead, I’ve decided to solo this podcast and talk about one of my favorite things about modern gaming: the music.

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Mario and Donkey Kong: Minis on the Move - Gameplay Trailer

A glimpse at some of the gameplay features present in Minis on the Move.

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Kersploosh! - Gameplay Trailer

See what it is like when a stone is thrown through hoops of things down a tunnel.

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