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This Gen, This Month, Another Year: March 2019

Money tight? Why not play an amazing game from yesteryear for cheap?

Welcome to March, everyone! February goes by so fast doesnt it? We have a solid battle for this month. March seems to be the place for heavy hitters this gen. Sure, November is always crowded with plenty of great games but this month holds two pure gems. Some would argue the greatest games of this gen and possibly all time. Setting aside the previous years, March doesn't look like it'll disappoint this year either. We get a blast from the past with a new Toe Jam & Earl that looks like it'll satisfy fans of the original. We've also got two very anticipated sequels to Devil May Cry and The Division. Lastly, FromSoftware is releasing their next game, Sekiro: Shadows Die Twice.

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Dragon Warrior Review Rewind

This RPG is a real grind. No dragon your feet here.

If there’s one thing I absolutely adore about Dragon Warrior (aka Dragon Quest), it’s how much its subtle charms have influenced each sequel to come after it. There’s just something special about playing the latest game in the series (currently Dragon Quest XI) and still hearing the familiar sound cues of attacking an enemy, taking a hit, or the brief but satisfying victory chime and level-up fanfare. Additionally, the character designs by Akira Toriyama (Dragon Ball creator and illustrator) give a visual continuity throughout each game. Without question, the Dragon Quest series has laid down some deep roots that all started here. But although it's a beloved first entry for nostalgic fans of the series, newcomers might not warm up to certain gameplay elements that weren't refined until much later.

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Super Smash Bros. Ultimate Review

Is Ultimate perfect? Well, it's pretty damn close.

There’s always been something special about the Super Smash Bros. series for me, even starting with the very first release. I’ve always enjoyed fighting games, but admittedly, I’m not very good at them. Smash Bros. gave me the opportunity to really compete and enjoy mastery of a fighting game for once. Being skilled in the game doesn’t come down to your ability to input complex combos, but rather your ability to read and react to your opponent. It’s a satisfying mind game that continues to draw me to the series, especially as each game becomes more grandiose, featuring bigger rosters and level selections. Ultimate, as expected, is the most impressive offering yet, boasting every character to grace the series, most of the levels, as well as a set of brand new fighters that include many of the big requests fans have had for years.

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Travis Strikes Again: No More Heroes Launch Trailer

Travis Touchdown is back again, with a healthy helping of indie game call outs. Come see the launch trailer for Grasshopper Manufacture's latest release!

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Pokemon Let's Go Eevee/Pikachu Review

Spin-off? Remake? Soft reboot?

After playing Pokemon Let’s Go Pikachu, I am convinced that Game Freak is incapable of dropping the ball (pun not intended). Everything about the new title convinced me that something had to go wrong. It’s a remake of Pokemon Yellow, a rehash of Red and Blue Versions (which already received remakes fourteen years ago). In addition, it’s incorporating the more shallow catching mechanics from the free to play Pokemon Go on mobile, usually the kiss of death a console game. On top of that, Nintendo has admitted it is a cash grab, as they wanted a Pokemon game on the Switch without rushing the true sequel. And yet, not only is Pokemon Let’s Go just as fun and addicting as the core titles, but I now I want Let’s Go sequels for every other Pokemon generation.

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Super Mario Odyssey Review

Bring on Super Mario Illiad!

I used to love playing baseball when I was a kid. But the one part I hated about Little League was the participation trophies at the end of the year. I was on some really bad teams and really good teams and on both we got more or less the same reward. Even as a kid I could tell that trophy was meaningless despite the fun I had playing during the season. Like Little League Baseball, Super Mario Odyssey provided me with a ride that is an absolute blast along the way, yet failed to provide a rewarding experience.

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Metroid II: Return of Samus Review Rewind

Back for the first time

Nintendo is no stranger to making risky decisions that could have resulted in utter failure. After all, they released the Famicom\NES during a time when the consumer market shunned video games. Then there was that time in 2004 when most of us thought they were crazy when they announced the dual screen handheld DS. And many were skeptical when motion controls were introduced on the Wii console. Nonetheless, their decisions proved to be a significant success. Such was the case with the early Metroid series.

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Fire Emblem Echoes: Shadows of Valentia Review

More Fire Emblem isn't a bad thing.

As much as I loved Fire Emblem: Awakening and Fire Emblem Fates: Birthright, I was skeptical when another game, Fire Emblem Echoes: Shadow of Valentia, was announced to be released this year. While I’m happy to see this franchise finally gain some much-needed popularity outside of Japan, I’m not sure if I want to see the series become annualized. I have yet to play through the other two campaigns for last year’s game, and after spending over 40 hours with Echoes I might be good for a while. Or then again, I might be just as addicted as I was last year.

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Super Mario Bros. 2 Review Rewind

Ninception

If you told me when I was a kid that Super Mario Bros. 2 was merely a localized version of a pre-existing game from Japan, I wouldn’t have believed you. But in fact, that’s precisely what Nintendo did for the US release of the next chapter in the Mario series. This was mostly due to the fact the original Japanese sequel was nearly identical to Super Mario Bros., only with slightly improved graphics. There was also concern that the game’s high difficulty would be off-putting for American audiences. The solution? Take Doki Doki Panic, swap out the main characters, slap a “Super Mario Bros. 2” label on that bad boy, and you’ve got yourself Nintendo’s best-selling game of 1988.

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The Legend of Zelda: Breath of the Wild Review

I'm 99% sure Nintendo used the Triforce to make it this good

I remember the first time I played Super Mario 64 and was amazed at seeing Mario move in 3D. I remember thinking how vast and expansive the fields of Hyrule looked in The Legend of Zelda: Ocarina of Time. And I remember carjacking a truck, driving as fast as I could until flying off a cliff in Grand Theft Auto III. At the time, these games all had an unrivaled sense of freedom. They formulated a magical feeling, as new doors seemed to open and an experience I could only imagine was now real. The Legend of Zelda: Breath of the Wild now joins these titles in creating the same sense of wonder.

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