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The Missing Link Review

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On 10/26/2011 at 12:00 PM by Stanton Daries

Why you should never take prisoners.

For anyone who was curious what the various augmentations in the campaign were like and doesn't want to replay from the beginning.

One of the focal points, and a large source of fun, in Deus Ex: Human Revolution was the ability to radically customize your cybernetic enhancements to specialize yourself into being anything from a hacking wunderkind to a walking tank that spits out death. Unfortunately, once you had set yourself on your chosen path, it was really hard to experiment without another 60+ hour playthrough. Until the Missing Link DLC was released, that is.

At one point in the campaign Jensen goes off the grid by taking a nap in a cryo container. We were originally left to assume that it was a nice, long, undisturbed sleep, but Missing Link proves that assumption wrong. Apparently Mr. Jensen was rudely awoken during his sleep and placed into a holding chair where his augmentations were enshrouded in an EMP field. This had the fortunate result of resetting all his augmentations to factory default.

I say “fortunate” because you now have the ability to mold Jensen into any form you want in a story that takes a little over five hours to beat. Once you are broken out of your chair you will find yourself in a small area full of vents, closed doors, gas, electricity, and enemies with rapid-fire weaponry. Within half an hour you will be given seven augmentation points to begin your redesign and you should feel encouraged to break the norm. I went from my regular invisible pacifist to someone who watched bullets bouncing off of him while trying to break a record for most consecutive head shots.

Unfortunately the DLC does have some problems. The beginning of the game has Jensen in a new look that hasn’t quite gotten the polish his trench coat received. This causes the dialogue to be rather jerky and spastic, especially when you are in a third person view. There also seems to be little if any required social interaction in the game, and anyone who decides to focus on that area will probably be disappointed with the results. Finally, my achievements failed to fire even once during the DLC, but this did not happen to anyone else I asked.

While the Missing Link isn’t something essential to the campaign, it does allow you to experience an engaging chapter of that world. Plus, the ability to rapidly put together a new character build lets you have some real fun testing out all the different configurations you can imagine.

Review Policy

In our reviews, we'll try not to bore you with minutiae of a game. Instead, we'll outline what makes the game good or bad, and focus on telling you whether or not it is worth your time as opposed to what button makes you jump.

We use a five-star rating system with intervals of .5. Below is an outline of what each score generally means:

All games that receive this score are standout games in their genre. All players should seek a way to play this game. While the score doesn't equate to perfection, it's the best any game could conceivably do.

These are above-average games that most players should consider purchasing. Nearly everyone will enjoy the game and given the proper audience, some may even love these games.

This is our middle-of-the-road ranking. Titles that receive three stars may not make a strong impression on the reviewer in either direction. These games may have some faults and some strong points but they average out to be a modest title that is at least worthy of rental for most.

Games that are awarded two stars are below average titles. Good ideas may be present, but execution is poor and many issues hinder the experience.

Though functional, a game that receives this score has major issues. There are little to no redeeming qualities and should be avoided by nearly all players.

A game that gets this score is fundamentally broken and should be avoided by everyone.



Julian Titus Senior Editor

10/26/2011 at 01:51 PM

I need to pick this up. DXHR is the best stealth game I've played, and 5 more hours of it sounds good to me. Does this integrate into the story, or is it only a stand-alone selection from the menu?

Stanton Daries Staff Alumnus

10/28/2011 at 01:55 AM

You access it as a stand-alone choice in the main menu.

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