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Tekken 6 Review


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On 01/18/2010 at 11:30 PM by Nick DiMola

Surprisingly the portable version of the title is a more impressive outing than the home console edition.
RECOMMENDATION:

For Tekken fans and those looking for a solid portable fighter.

As I've made clear in the past, I am by no means the world's biggest Tekken fan. Tekken 6 for the Xbox 360 and PlayStation 3 was a solid entry that fans of the series no doubt enjoyed. Thankfully for those same fans, Namco has created a portable version of the fighter in order to play and practice on-the-go.

While I'm not really a fan of the gameplay or the series, I can honestly say that Tekken 6 on the PSP is truly a feat. The game takes the core parts of Tekken 6, excising the less-than-stellar story mode, and makes it completely and perfectly portable. The game features no noticeable slow down, still stunning graphics and a working control scheme that mirrors the PlayStation 3 and Xbox 360 original. Furthermore, the terrible loading issues found in the home console version have been completely fixed here.

Though many fighting games over the years have made a portable debut, none have ever managed to port the experience so faithfully to the handheld market. Given the stellar graphics and complex gameplay, this conversion is extremely impressive.

In terms of gameplay, Tekken 6 is very much like the rest of the series. The core mechanics are mostly the same, with only a few tweaks to the engine found in 5. The roster has been increased by six characters, four that came in the original Arcade version, with the extra two appearing in the Arcade update, Bloodline Rebellion - the version this game is based on. The first arcade version of Tekken 6 added the characters Bob, Leo, Miguel, and Zafina. Bloodline Rebellion added Lars Alexandersson and Alisa Bosconovitch, a robot chick with chainsaw arms. The roster is quite large, the largest ever in a Tekken game in fact, featuring 42 characters with almost all notable characters in the series making an appearance.

Being a fighting game, the most important aspect of the game is the ability to fight against friends as well as the computer for practice in between bouts. Unfortunately, Tekken 6 PSP only offers ad-hoc multiplayer, which is great if a friend owns a copy of the game. All others will be restricted to playing matches versus the computer. This takes away from some of the heart and soul of the game.

Thankfully, the excellent ghost abilities have been maintained in this portable version allowing players to play computer ghost versions of their friends after trading. These ghosts mimic a player's style making the match much more realistic and human-like. This function will allow players to develop new techniques in order to defeat their friends during a future rematch.

Tekken 6 for the PSP is an impressive title to say the least. While the actual fighting is not particularly my cup of tea, fans of the series will undoubtedly love this rendition of the title. Those looking for a solid portable fighter that have no averse feelings towards the Tekken series will enjoy this well-made game.

Review Policy

In our reviews, we'll try not to bore you with minutiae of a game. Instead, we'll outline what makes the game good or bad, and focus on telling you whether or not it is worth your time as opposed to what button makes you jump.

We use a five-star rating system with intervals of .5. Below is an outline of what each score generally means:


All games that receive this score are standout games in their genre. All players should seek a way to play this game. While the score doesn't equate to perfection, it's the best any game could conceivably do.


These are above-average games that most players should consider purchasing. Nearly everyone will enjoy the game and given the proper audience, some may even love these games.


This is our middle-of-the-road ranking. Titles that receive three stars may not make a strong impression on the reviewer in either direction. These games may have some faults and some strong points but they average out to be a modest title that is at least worthy of rental for most.


Games that are awarded two stars are below average titles. Good ideas may be present, but execution is poor and many issues hinder the experience.


Though functional, a game that receives this score has major issues. There are little to no redeeming qualities and should be avoided by nearly all players.


A game that gets this score is fundamentally broken and should be avoided by everyone.


 

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