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#repetition

Unit 13 Review

Zipper Interactive brings solid third person shooting mechanics to a repetitive Vita adventure.

Unit 13 hearkens back to a day when shooters were delivered without an overarching story. Instead, they were comprised of a set of chopped up missions, each with their own specific objective. It's a design that works exceedingly well on the portable Vita platform, allowing you to consume one mission at a time if you're tight for time. Despite its praiseworthy delivery of content, the experience is a bit too homogenous to remain entertaining for more than forty missions. A lackluster online offering and a dubious scoring system only serve to provide further frustrations, bringing down an otherwise solid experience.

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Sumioni: Demon Arts Review

Repetition and missed opportunity make Sumioni extremely disappointing.

At face value, it may be easy to mistake Sumioni for a 2D iteration of the Okami series. It has similar sound effects, aesthetics, and settings, as well as the ability to draw on the screen like you do with the celestial brush; even their logos are similar. However, Sumioni doesn’t even come close to matching the merits of Capcom’s sprawling adventure. Instead, Sumioni is a repetitive hack-and-slash that fails to capitalize on its unique design.

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