Open the door, get on the floor, everyone do the Buck Bumble! ...wait.
It's time to hit the dance floor! Let Julian be your DJ as he takes you through an audio journey of thumping base and funky beats. If you can't dance don't worry--just find an abandoned warehouse and dance your frustrations away, Footloose-style!
As promised, and in its full glory.
We're all here to have fun, right? ...RIGHT?!
Hi there. We're all nerds and geeks here, right? We're passionate about our hobbies, but why does that passion so often turn to rage and complaining? Can't we all just have fun and enjoy each other's thoughts and company? Well, this week on Nerds Without Pants we're joined by a couple excellent guests to talk about just that. Enjoy the beautiful voices and even-handed opinions of Erika Szabo and John Gholson!
The full trailer will be released on May 20.
Kneel before Cyberpunk Odin!
In this age of long preview cycles and aggressive PR and marketing campaigns, it can be easy for the video game hype train to go so fast that it flies off the rails. The bigger the game, the bigger the hype, and few titles can ever hope to live up to it. Too Human was a game built on over ten years of increasing hyperbole, and when the game was finally released in 2008 the backlash from gamers and games writers far outpaced the merits of the actual finished product. I’d much rather evaluate games based on their actual strengths and weaknesses as opposed to what they were expected to do, and getting far enough removed from the initial hype allows for that. No, Too Human couldn’t live up to its lofty promises, but it’s also not the atrocity that some people painted it to be.
SELECT YOUR CHARACTER!
So, you’ve picked your game and are ready to jump in the ring, but you don’t know where to start. Thankfully, this problem can be solved with the simplest of concepts – favoritism. It’s something that we as people naturally do when it comes to anything we enjoy, and fighting games are no different. When it comes to selecting a game to play, the biggest draw is usually something that you personally find interesting. This also goes for the characters you select to play as. In most cases the character you elect to dedicate most of your time into directly ties into your overall enjoyment of the game. So naturally it’s best to go with what you like.
When musicianship and love of gaming unite.
Well, it seems like you guys enjoyed my last find while YouTube diving, so here's something else I've found; an artist who calls himself SongeLeReveur. He brings a unique perspective to a lot of video game music, and covers a lot of songs in ways I've never heard before. Since Final Fantasy music is awesome, let's start with some Uematsu love.