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Daniel Iverson Staff Writer Go to Blog   See All Comments  

About Me:


I enjoy video games.

Favorite Games:


Anything with a unique art style, concept, or setting. Arcade-style racing (the less realistic, the better). Cinematic action. Fighting, even though I suck. Games involving hacking and/or slashing. Horror. RPGs, mostly of the "J" variety or developed by BioWare.

I'll accept a game with average gameplay but a great story, and vice versa.

Favorite Music:


Short Stories with Tragic Endings.



Latest Posts

Dead Space 3 Review

First it giveth, then it taketh away.

Last June, EA Labels President Frank Gibeau said the publisher's objective for Dead Space 3 was to increase accessibility without upsetting established fans. To give credit where it's due, EA was half successful—the first half. But with its compromised and uninspired design, Dead Space 3 is streamlined almost beyond recognition. And I'm upset.

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Dead or Alive 5 Plus Review

"Plus" may be a stretch, but this port is at least equal to its source.

Dead or Alive 5 earned my respect with its accessible and fluid combat, healthy challenge, and wealth of single-player content. Following the Plus ports of the first two Ninja Gaidens, DOA5 is Tecmo Koei’s latest re-release to hit the Vita and joins Mortal Kombat and Ultimate Marvel vs. Capcom 3 as another fighting game port done right for Sony’s handheld.

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Ninja Gaiden Sigma 2 Plus Review

The Dragon Ninja returns with enough suffixes even Capcom would blush.

Like a photocopy of a photocopy, Ninja Gaiden Sigma 2 Plus reproduces the content of its original source but degrades the quality. The source is Ninja Gaiden II: Team Ninja's hack-and-slash action adventure game released for Xbox 360 in 2008. A port would be released for PlayStation 3 in 2009 (hence the Sigma) and again for PlayStation Vita in 2013 (hence the Plus). What we’re left with is that third clone from Multiplicity.

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