Forgot password?  |  Register  |    
User Name:     Password:    
Blog - General Entry   

Super Meat Boy - Best Indie, Ever


On 03/18/2013 at 01:04 PM by trefingers

See More From This User »

Good afternoon, PixlBit.

 

I'll be kicking off my Final Fantasy series of blogs this Friday, but figured in the meantime I'd write a game review to get things going.  My Final Fantasy series is going to be a far more biographical and emotional experience than I imagine most folks expect, so it's gotta be balanced with some gaming goodness...

 

Super Meat Boy

SMB Title

Created primarily by Edmund McMillen (Artist/Designer) and Tommy Refenes (Programmer/Designer), Super Meat Boy is a love letter to the almighty platformer.  Featuring some 250+ levels, an absolutely crushing difficulty level, and more classic gaming nods than you can shake a stick at, Super Meat Boy is an ideal game for the retro lover in your life.

Dr. Fetus

The set-up for SMB (intentional designation), is that the titular Meat Boy's girlfriend, Bandage Girl, is kidnapped by the evil Dr. Fetus, a fetus living in a glass jar wearing a suit (can any more awesome be contained in a single sentence?  Read on to find out). As such, Meat Boy needs to run through a gauntlet of buzzsaws, homing missiles, lava traps, salt factories, and all other manner of hazards to track down Dr. Fetus and save his wodie. As his name implies, Meat Boy is quite exposed to the elements... Without the protection of skin or armor, Meat Boy gets gibbed by touching almost anything except solid ground or a wall. Fortunately, in the hands of a skilled player, his speed and agility are more than enough to get you through the most dangerous of hazards.


Mega ManIf you ever played the 2D Super Mario Bros. series or MegaMan on NES, you may have entered "The Zone".  The Zone is that point when you're not really so much playing the game as you are the game; you've got the run button mashed down and you're coasting through the levels without a scratch from foes or platforming threats.  You anticipate jumps before the screen catches up to you and generally enter gaming God-hood.  Super Meat Boy seems tailor-made for playing in The Zone.


Meat Boy can't do much besides run and jump, and that's just what you do.  You start a level, and you run as fast as you can through every hazard to reach Bandage Girl (who immediately gets spirited to another castle, natch).  As you get the hang of his versatile wall jumping ability, you unlock faster and more creative methods for completing levels.  


Featuring 5 regular worlds of 20 levels each, a short final world, and an epilogue world with 20 additional levels, SMB offers plenty of bang for your buck.  And if you're feeling plenty brave, the game features a Dark World: the evil flipside to everything that came before.  So 5 Dark Worlds, a short final Dark World, and a Dark Epilogue.  These levels test even the mightiest of patience and twitch abilities and can only be unlocked by scoring an A+ in their Light World counterparts (which involves beating a specific time).


Meat Boy Level

Get from Point A to Point B.  Any questions?


If Meat Boy were constrained by such archaic design decisions as lives, continues, or otherwise, the game would be a chore.  Instead, the designers chose to remove the penalty for death; when you die, you immediately respawn and can have another go.  When you finally beat a level, you're treated to a replay that contains not only your successful run, but all your failed runs from before.  No matter how many times I've played the game, it is always satisfying to watch 1,000 Meat Boys run to their deaths while one brave little guy struggles to the end.  And since levels are only about a 10 - 20 second run each, you're never far from the next challenge.


warp zoneBesides all the delicious meat (har!) of the game, worlds are crammed with all manners of secrets, warp zones (whole retro-inspired levels of their own), collectibles, giltch levels, and even other playable characters to unlock, most of which pay tribute to other indie game designers.  It is absolutely amazing how much content and quality these two men were able to squeeze into Super Meat Boy, and if that's not enough, you can unlock a world called The Internetz, which features a slew of new stages and updates!

 

Danny BaranowskyI would be remiss if this review went without giving credit to Danny Baranowsky, the man charged with creating this soundtrack.  Featuring a gumbo of grinding metal guitars, punk drumming, retro game sounds, and some hard dance thrown in, the soundtrack is a highlight of the experience.  I'm not sure if he was also responsible for the fantastic sound effects, but they're great, too.  My wife loves watching me play this game just to hear the *squiltch!* sound Meat Boy makes every time he meets his doom.

 

Super Meat Boy was one of the first games that really got me thinking about the decisions designers make when creating games.  The entire first world is explicitly designed so that you first learn a skill, then refine it over the next few levels.  Playing the game teaches you to play the game.  When I had the chance to see Indie Game: The Movie (which you should totally check out, if you have even the slightest interest in the subject), it was great to see Edmund McMillen acknowledge and emphasize that this was his intent all along.

 

By ameliorating the pain and frustration of death, while feeding you a steady diet of achievement through its short levels and stiff challenges, Super Meat Boy represents that ultimate intersection between flow and platforming success.  When you're on, the game practically plays itself, and when you're off, there are still plenty of challenges to take on and refine your skills.  It is a testament to the creative powers of a small team and how their dedication to an idea and to excellence was enough to carry them to success.  It stands as easily my favorite indepedently produced video game of this generation, if not my favorite of this generation, period.

 

TL:DR:

Get Super Meat Boy if you love retro platforming games, speed, a challenge, a fun art aesthetic, or the simplicity of a well-designed classic.

thumbs up

10/10 

 

Additional Reading:

Flow Theory : http://en.wikipedia.org/wiki/Flow_(psychology)

Team Meat : http://supermeatboy.com/ (pics of the creators on the right side of the page)

Danny Baranowsky : http://www.dbsoundworks.com/

Indie Game: The Movie : http://buy.indiegamethemovie.com/ 

 

Questions:  Do you have a favorite indie game of this generation?  Anything that can top the incomparable Super Meat Boy?  I'd love to hear about it, or any other comments, questions or concerns below.  Goodspeed!


 

Comments

Aboboisdaman

03/18/2013 at 01:17 PM

Great review Trefingers! I love SMB. Sadly, I can only play it for like 10 minutes before I want to smash my controller lol. It's brutally hard, and I have yet to finish it. I will someday.

I've been loving the indie scene lately. There is a ton of great stuff out there! Did you play Organ Trail? That one was hilarious, and a throwback to The Oregon Trail. I think there is a free version of it somewhere. Undecided

trefingers

03/18/2013 at 01:26 PM

Thank you!  I have to be in the right mood to tackle it... Just this past weekend, I had to break my hand out of a locked-claw formation after trying to beat the same level for 20 minutes straight.  Still a bit stiff today ;)

 

I haven't heard of that one, but I'll be sure to check it out ASAP.  Last week, I fired up an Apple IIGS version of Oregon Trail for shits and giggles... Made me feel like I was back in the dingy computer lab of my elementary school (http://www.virtualapple.org/oregontraildisk.html)... One of us died of cholera on the way...

 

Thanks for commenting!

Nick DiMola Director

03/18/2013 at 01:31 PM

Super Meat Boy is an amazing game and one of my absolute favorite indie titles. Speaking of Indie Game: The Movie, Fez is another one that I adore.

I recently played Thirty Flights of Loving, which was... well, it was weird. More of a story than a game, but you do actually control movement, so I guess that makes it a game. I've got a whole slew of indie games on my Steam account that I still have to try so if anyone has any good ones, let me know so I can dig into them in the near future!

trefingers

03/18/2013 at 01:44 PM

I love the idea of Fez, but I don't really "get it" yet.  I bought it about 5 minutes after Indie Game finished ;)  Anywho, I've collected a bunch of puzzle pieces, but I'd really like to get into the world more.  It feels like it'd be cheating or against the spirit of the game to read an FAQ about it, so I've just been milling about hoping it'll click.

 

As far as good indies go:  Shadow Complex is awesome, especially if you like Super Metroid or Syphony of the Night.  Limbo is fun, but short, Braid is the classic, and fun for the puzzles.  Unlike most folks, I wasn't really too impressed with Bastion.  The art style was great and the narration was interesting, but it felt way too easy for me; like I wasn't even playing a game.

 

I'm a huge fan of the experience games of thatgamecompany, like FLoW or Flower, and I really dug Journey.  I have to be in a pretty chill mood for any of those, though.  

 

If I had to pick a "Best Indie" for this generation minus Super Meat Boy, it'd have to Minecraft, but I'm guessing you guys are already pretty familiar with that unknown little gem Wink

 

Thank you for commenting!

Surfcaster

03/18/2013 at 01:31 PM

I actually own this game, but I haven't played it at all yet. I bout the Humble Indie Bundle on Steam one year and this was a part of it, along with Braid, Bastion, Limbo and a few others.

I'll have to give it a play!

trefingers

03/18/2013 at 01:46 PM

Definitely!  Limbo's got a similar dying mechanic going on, but is far more puzzle-oriented than Super Meat Boy.  Very short though; you'll be done before you know it, once you get going.

 

Thank you for commenting!

transmet2033

03/18/2013 at 03:32 PM

I want to say that I got to the salt factory.  Then I let other games distract me.  time to delete my current save file and start over.

trefingers

03/18/2013 at 03:36 PM

I deleted mine two weeks ago.  I had finished the Light World and was halfway through the Dark World, but when I fired it up, I was too rusty to hang with any of the DW levels.  Figured I'd do better to just start from scratch to hone my skills... It worked, I'm about 96% complete at this point.  That last 4% is going to crawl though; shit is getting real!

 

Thanks for commenting!

transmet2033

03/18/2013 at 03:40 PM

I do love smb, but i have put a lot of time into the binding of isaac and FTL.

trefingers

03/18/2013 at 03:44 PM

That's a good reminder that I need to check those out.  I've heard great things about FTL, but I know next-to-nothing about Binding of Isaac except that it's supposed to be good.

Cary Woodham

03/18/2013 at 07:25 PM

My favorite indie game is Protect Me Knight.  Check it out on Xbox LIVE. It was made by a team called Ancient headed by one of my favorite game music composers: Yuzo Koshiro.

trefingers

03/19/2013 at 08:34 AM

You know, I'm a huge gaming music listener, and I've never really listened to Yuzo Koshiro at all, beyond Streets of Rage 2?  I played ActRaiser back in the day, but never really took note of the soundtrack.  I'll be sure to check out Protect Me Knight.  I've been wanting to play Etrian Odyssey 4, but haven't taken the plunge on a 3DS yet; I heard his soundtrack for that one is amazing.

 

Thank you for commenting!  Glad to see you over here on PB.

Coolsetzer

03/19/2013 at 01:33 AM

Never heard of this one. And I love platformers! I will have to check it out. My favorite was Break Quest. Check it out if you get a chance!

trefingers

03/19/2013 at 08:29 AM

Nice!  I had never heard of Break Quest, but I love me some Arkanoid, so it sounds like I'll be a fan.  Thanks for the tip!  And you should totally check out Super Meat Boy. :)

Super Step Contributing Writer

03/19/2013 at 03:47 AM

Sadly, I haven't had much access to this generation's games (the highest gaming tech I have is my Dell D620 I JUST got Steam for and might have to uninstall as the laptop seems to be running slower, and my LG Optimus V Android phone I use to play Sonic CD), but SMB sounds like a good time to me; I'll have to check out the Indie Game: The Movie as well; I've also been meaning to watch Fistful of Quarters.

Great review, was well-written enough I didn't mind the TL;DR aspect, and that's more than I can say for some blogs.. haha.

trefingers

03/19/2013 at 08:33 AM

Ooooh, Fistful of Quarters is substantially more awesome than Indie Game: The Movie; worth it's own blog post.  Those guys could not have invented a better villain than Billy Mitchell.  Indie Game is sweet, but Fistful of Quarters... whew!  Fantastic!

 

Super Meat Boy should be available on Steam, but you'll definitely want a controller to play it.  

 

Thank you for the positive comment!  :)

angelfaceband42

03/19/2013 at 01:23 PM

I haven't played many indie games but I did watch the movie and after reading your review, will give it a try.  sound like a lot of fun!

trefingers

03/19/2013 at 04:27 PM

Good deal; bring a hefty measure of patience with you ;)

 

Thank you for commenting!

Log in to your PixlBit account in the bar above or join the site to leave a comment.

Game Collection

Support

Friend Codes