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Doom 3 Source Code Now Available

Apparently John Carmack rewrites game engine code quickly.

Less than a week ago, we reported that the Doom 3 source code was approved for release, but temporarily delayed due to a potential copyright infringement. John Carmack stated an intention to rewrite the section of code in question to ready the source for release. Work must have been completed in a timely fashion, as the source code is now readily available through GitHub.

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Doom 3 Source Code Will Be Slightly Tweaked

...since some code could be legally unfeasible.

John Carmack announced at QuakeCon 2011 that the source code for Doom 3 would be released to the public as open source after the release of RAGE. However, some of the source code will probably be rewritten to avoid some legal hassles with Creative Labs.

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John Carmack Addresses the Problems With the Launch of Rage

The legendary developer has some shocking comments.

id is a company that has been synonymous with the PC since its inception. The company that brought the world Doom and Quake has always pushed the PC as the lead platform for their games. Even though Doom 3 was released on the Xbox about six months after the PC launch, id had never gone fully multiplatform on day one until the release of Rage last week. While the 360 and PS3 versions are stable, there have been plenty of issues with the PC version of the game. John Carmack, the co-founder of id and driving force behind the company’s game engines, spoke out about those issues recently.

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RAGE Review

id emerges from hibernation to a FPS landscape that has changed considerably since they ruled the roost. Do they still have what it takes to dominate?

id defined the first person shooter for an entire generation of gamers.  From Wolfenstein to Doom to Quake, they pumped out standard setting shooters for years before going quiet after the 2004 release of Doom 3.  In the years since, they have worked diligently on an all new IP that slowly morphed into the finished product that we know today as Rage--a game that stays true to the aesthetic and spirit of its predecessors while borrowing a few trappings from more contemporary games.  Does it have what it takes to hold its own in a world dominated by the likes of Call of Duty, Halo, and Battlefield?  You better believe it does.

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Rage PC Issues Being Addressed

Driver issues to blame.

Rage, which came out today, has been having problems on the PC. Besides the normal little hiccups associated with PC gaming, Rage is experiencing screen tearing and slow-loading textures. According to the Bethesda blog, these problems are attributed to driver issues, and the company is working with AMD and Nvidia to iron out these issues.

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John Carmack Signing Copies of Rage Tonight

Meet one of the creators of Doom.

If you’re near Mesquite, TX this evening, you may want to change your plans.

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Rage Jackal Canyon Game Play Trailer

No need to tread lightly in Jackal Canyon.

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RAGE - The Enemies, Part 5

The fifth video of a six part series where the developers from id Software speak about this game's variety of enemies that players will face against, as well as enemy characteristics.

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RAGE - The Wasteland, Part 4

The fourth video of a six part series where the developers from id Software speak about the details of the world, and the variety of missions and interaction with other characters, along with the significance and fun of driving in the world of Rage.

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RAGE - The Arsenal, Part 3

The third video of a six part series where the developers from id Software speak about the weaponry, and gadgets that the player will be able to get a hold of.

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