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Vicarious Visions, Inc.

Skylanders Swap Force Review

Another year, another Skylanders game.

Three years later and the Skylanders craze is still in full swing. From kids to adults, it seems that everyone loves collecting and playing with these colorful characters. The latest iteration of the series brings a new wrinkle to the toys as well as to the game, but neither truly changes the tried-and-true formula. Platforming mechanics add a bit more depth to the traversal and combat mechanics, while the swap ability makes it a bit more fun to play with the physical toys by mixing and matching tops and bottoms. There’s no doubt that the whole kit is quite nifty, but as a game, Skylanders Swap Force still leaves something to be desired.

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Skylanders Giants Review

More toys, same mundane experience.

I really wish I understood this Skylanders craze. Don’t get me wrong; I totally understand the obsession over the toys themselves, they’re pretty neat on their own right. Plus, bringing them into the game via the Portal of Power truly excites both my inner-nerd and inner-child. However, the game these plucky creatures get dropped into is so basic and mundane, it’s puzzling to me that there’s still a market for it all.

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PixlKids: Link vs. The Skylanders

Kids are, in fact, able to discern a quality title from a middling one.

A while ago, I made the decision, as most parents do, to involve my children in my hobbies. I did this by playing catch with them in the backyard, going to baseball games, playing video games, and most recently, writing a co-op review for PixlBit. If there’s one thing I’ve learned from the experience, it’s that kids will surprise you with just how mature their perspective can be, even if they aren’t able to properly articulate it yet.

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Skylanders Giants - Announcement Trailer

With the success of Skylanders Spyro's Adventure, Activision announces Skylanders Giants as a Fall 2012 title.

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Skylanders Spyro's Adventure Review

After the excitement of the toys has worn off, kids will be left with a forgettable game.

When Skylanders: Spyro’s Adventure first showed up at my door, I was giddy, to say the least. Being a huge Spyro fan for years and having an obsession with collecting all things video game related, this game seemed more than up my alley. Admittedly, my first impressions of the game were positive; it captured the vibrant look of past Spyro titles, and the goofy characters captured the series’ charm. The first few levels were strangely linear for a “Spyro” title, but I merely attributed this fact to being part of the tutorial and introduction. However, two hours in, I realized that this game had absolutely nothing to do with the little purple dragon, and was disappointed to see that his only reason for being there, was to form a familiar foundation.

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Skylanders: Spyro's Adventure Launch Trailer

Spyro is back and he's brought his friends in the launch trailer for his latest adventure.

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Skylanders Spyro's Adventure - Character Gameplay Vignettes

A plethora of character vignettes for the upcoming Skylanders Spyro's Adventure, which will be available this October 16 for the Xbox 360, PlayStation 3, Nintendo Wii, and Nintendo 3DS. Starting with Whirlwind, and click through to watch the rest.

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Skylanders Spyro's Adventure - E3 Trailer

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Transformers: War for Cybertron - Autobots/Decepticons Review

Vicarious Visions delivers beautiful graphics and some underwhelming gameplay.

These days I'm always impressed by what can be accomplished on the relatively underpowered DS hardware. Vicarious Visions has always managed to be quite good at maxing out the system's graphical capabilities for the games they deliver. Transformers: War for Cybertron is a great example of some impressive system pushing graphical work. Unfortunately for Vicarious Visions, the accompanying gameplay, though a decent attempt given the subject matter at hand,is not quite as compelling

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Marvel: Ultimate Alliance 2 Review

No one ever found out why a group of 20 superheroes would only send out four at a time.

The Marvel Universe action RPGs began when Raven Software made X-Men Legends, which was a landmark game for me as it was one of the first comic book games to borrow so heavily from the source material. The fourth entry in that series is Marvel: Ultimate Alliance 2, which is the first in the series not done by Raven. The final product is quite similar to Raven's last effort and brings some new ideas to the table, but also brings some questionable ones.

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