Ok, well it's not exactly part one...
So, funny story, I think Backloggers Anonymous is cursed when it comes to handling games designed by Irrational. The reason? Well, this is actually our second first recording for System Shock 2. The first one somehow disappeared from my computer after we recorded it, and the backup is gone too. I half expected SHODAN to email me something like I'VE DELETED YOUR PODCAST, INSECT, but that didn't happen, so I'm gonna chalk it up to the curse.
The wait for BioShock Infinite has been extremely long for some. I however, failed to realize the hype until I finally finished the original BioShock just a mere six months ago. Though I experienced the game late, its effects still resonated with me, and I found myself extremely excited for more. Ken Levine’s promises sounded fascinating: A living breathing world, a constant and helpful partner, and a refinement to the core BioShock action. The only question for me was “can Irrational Games pull it off?” After finishing BioShock Infinite, I can easily say… yes.