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Fusion: Genesis Review

This is the game that made the Kessel Run in less than 12 parsecs!

I feel sorry for Fusion Genesis. Right out of the gate, this game just has too much going against it. It has an unfortunate name that brings to my mind thoughts of mediocre Xbox launch games and inferior 16-bit consoles. It’s a digital release that not only had the misfortune of releasing during a season crammed with some of the biggest games in recent memory, but it comes in the wake of some truly stunning XBLA releases already, like Bastion and Insanely Twisted Shadow Planet. And beyond that, the best game I can compare it to (Armada on the Dreamcast) is a game that no one bought for a failed console from ten years ago. No, at first glance, Fusion Genesis is at a severe disadvantage. But look closer and you’ll find a pretty great XBLA game that deserves your attention.

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Ex-Rare Employees Form New Studio

A group of four have forged Starfire Studios to build an "always connected" XBLA game.

Starfire Studios is the latest game studio spawned from ex-Rare employees. A group of four, each with over ten years experience at Rare, have formed the new studio to create a unique XBLA title that fuses a twin-stick shooter to a variety of MMORPG concepts. Despite the split from Rare, a second party of Microsoft, Microsoft Studios is slated to publish the brand new title, Fusion: Genesis later this year.

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Established 2011

Located in UK

Starfire Studios was formed by an elite band of games industry veterans averaging over 16 years of experience crafting games and creating many successful hits. Having escaped to the Indie underground this team is now focused on designing and creating the games they love and have passion for. Today, still wanted for their skills, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire... The Starfire Team.

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