Available now for the Xbox 360 to be played exclusively with Kinect.
Even Next Level Games can't keep Captain America from being lame.
I hate to say it, but I've always disliked Captain America. He's a lame superhero who's in possession of no super powers whatsoever. Sure, he's a peak human specimen thanks to the Super-Soldier serum, but that still makes him pretty dull in comparison to most other superheroes. It also makes him pretty on par with most video game characters that share many of the same abilities. The Prince from Prince of Persia comes to mind – both are acrobatic, strong, and can defeat hordes of enemies without breaking a sweat. The difference between the two? The Prince starred in a great game – Captain America, a mediocre one.
Gamers who only own a Wii can even do better than this at this point.
Utter mediocrity. There’s no better way to describe High Voltage’s second Conduit title. It’s almost unfortunate for the team, really. Had this been a year ago, mediocrity of this sort could’ve crushed something like Red Steel 2, given the complete dearth of competent Wii shooters. However, after the release of GoldenEye and Black Ops, Conduit 2 doesn’t shine so brightly. Things get even worse when you start pitting it against shooters on other consoles, like the recently released Killzone 3. In any case, Conduit 2 feels very much like an imitator of modern shooters – an imitator that doesn’t really grasp what makes all of those other shooters so great. Though a valiant effort, the end result is somewhat akin to Valve’s Half Life 2, without the big thrills, surprises, and competent enemies.
A stiff and shallow fighter that seems to lack purpose and direction.
As time has gone on, the fighting genre has seen many unique titles that all represent the core gameplay in a different way. Though many different forms of the genre have existed, only a few of these have proved successful amongst gamers. Tournament of Legends takes a swing at creating a new form once again that meshes concepts found in a couple different fighters, mainly Namco's Soul Calibur and Nintendo's Punch-Out!!. Unfortunately, the fighter from High Voltage Software is largely unenjoyable thanks to some rigid controls and very basic gameplay.
The follow-up to The Conduit seems to be a step up from the original.
In my opinion, The Conduit was a mediocre shooter at best. It lacked a lot of the polish that you see in most shooters today, and it suffered from a number of bugs that could often make multiplayer very frustrating. From what I saw of The Conduit 2, the developers are addressing some of the concerns I had with the original game.