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Dragon Ball FighterZ Hands On Preview

Kame...hame...

I got into Dragon Ball Z at the age of 15 thanks to some bootleg VHS tapes I found at a collector’s show in town. I was hooked right away, and as someone who was already obsessed with fighting games I would often dream of Capcom developing a DBZ game. Instead of that happening, I had to contend with sluggish, unresponsive Dragon Ball fighters that ranged from terrible to decent, but failed to capture the magic of the anime in total. Now we have the upcoming Dragon Ball FighterZ from Guilty Gear developer Arc System Works, and if my time with the game at E3 is any indication, my dream is finally going to come true.

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Destiny Hands On Preview

Tales from Old Russia, and Beyond.

Upon landing in the baron, vast and alien infested land of Old Russia, I realized that though I had an objective before me, there was a lot more in store for me than a linear story mission. I walked over a cliff, and a batch of enemies spawned. Using familiar shooting controls, I was able to dispense of them rather quickly. Not too soon after, I turned around only to see another adventurer, who happened to be a friend of mine. Destiny began to click with me at this point, as I realized just how seamless the matchmaking process was. I called my friend over, and we created a fireteam - or a party - and continued to explore the land. As we did, we witnessed another group, fighting off their own group of enemies. One of them fell in battle, and I asked my friend, “Should we go and help them out?” These are the kinds of scenarios that make Destiny one of the more interesting games coming out this year. However, this aspect is only one of many different reasons why I was hooked during the E3 weekend Alpha. 

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Dark Souls II Initial Impressions

Well jeez, I wasn't prepared to die this much.

Like many other small gaming outlets, PixlBit didn't receive their copy of Dark Souls II until the Friday before the game's March 11 release. This didn't afford much time to play the game to meet embargo; however, that's no big deal, because it's affording other opportunities, like this article! Until resident Souls master Chris Yarger has time to crank out his review, I figured that I'd provide some initial impressions for those waiting with bated breath for PixlBit's review of From Software's latest masterpiece.

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Dragon Ball Z: Battle of Z Hands On Preview

I sorta want Tenkaichi back...

I wanted to be impressed by this game. After more than a few disappointing outings in the genre, I was ready for a Dragon Ball Z fighting game on the level of 2007’s Budokai Tenkaichi 3. Unfortunately, aside from some nice visuals, Battle of Z seems to continue the recent tradition of bad fighting mechanics and gimmicks.

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Dark Souls II Hands On Preview

Am I truly prepared to Go Beyond Death?

My experience with the Souls series is deep-rooted and extremely memorable. The first time I laid eyes on Demon’s Souls, I was kicking back at a friend’s house between class just passing time and he just had to show me this new game he picked up on a whim. From that moment, I knew that I needed to embark on a quest to obtain this wonderful masterpiece that was so gratuitously shown to me - it was at this point that my love for the series truly began to bloom. Flash-forward two years to when Dark Souls was released and that's when my love for the saga truly came to fruition. I spent countless hours playing the game, days were spent perfecting my skills, and dissecting the lore consumed weeks of my habitual gaming life. All of that said, I suppose no one needs to know how excited I was to be invited into the Dark Souls II Network Beta.

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Donkey Kong Country: Tropical Freeze Hands On Preview

The Kongs Return once again.

My feelings about Donkey Kong Country: Tropical Freeze are a bit strange. After playing it, I’m looking forward to the final product. However, while the game retains the charm and tight gameplay of Returns, it didn’t seem to bring anything new to the table. The demo I played didn’t include Dixie Kong, so I was left with Donkey and Diddy, which might’ve been part of the problem.

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Dead Space 3 Hands On Preview

My expectations have been lowered.

 I wrote a sneak preview around E3 last year expressing my concerns over Dead Space 3. Now that I’ve had a chance to play DS 3 for myself I can say that the perceived problems I had with the game don’t seem to be problems at all. Unfortunately, I now have a whole new set of issues with the way this title is shaping up, and the decision to shift towards third person shooter territory sits at the top of the list.

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DmC Devil May Cry Hands On Preview

Get over the new look: Dante is far more interesting now.

It’s no secret that many gamers fear change of any kind, flying into nerd rage anytime one of their hallowed franchises tries to mix things up. At the same time, they hate things to stay the same, quickly getting bored when a series doesn’t add enough new to a sequel. This is the rock and a hard place that Ninja Theory is trapped between with their gutsy take (don’t call it a reboot) on the Devil May Cry series. With the internet already ablaze with hate for the makeover of the popular antihero Dante, the sentiment has been that the game had better feel like Devil May Cry…or else. From the outset I’ve been behind Ninja Theory, happy that they’ve gone in such a bold direction, but even I have asked if the game will live up to my Devil May Cry memories. My recent time with the game tells me that the franchise is in good hands, even if I have new questions to replace my old ones.

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Dishonored Hands On Preview

I smell a rat. Many rats. Lots and lots of wonderful smelling rats.

The most sought after demo at this year’s QuakeCon that didn’t require a virtual reality headset was Bethesda’s upcoming stealthy first person shooter:  Dishonored.  Really, sticking the game in the FPS pigeon hole is a bit constricting since during the short demo, I possessed several people, summoned swarms of rats, and slowed time to a crawl.  The single level I got to play showed a ton of promise for a game set in a refreshingly unsettling world with a myriad of different methods available to reach your objectives.

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Disney Epic Mickey 2: The Power of Two Preview

The mouse and rabbit unite! No,not that rabbit.

Epic Mickey 2: The Power of Two has something to prove. The first game created divided opinions, and the announcement of a sequel wasn't exactly highly anticipated. However, a sequel is just what Junction Point is creating, and the return of Mickey aims to appeal to a wider audience by fixing the issues of the first game while also bringing the world of Wasteland to the PlayStation 3 and Xbox 360 in addition to the Wii.

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