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Epic Mickey Disneyland-Scape Theme Park Inspirations

This new Epic Mickey video showcases how the real sites of the Disneyland theme park inspired the worlds of the game.



Our Take

Jason Ross Senior Editor

11/10/2010 at 09:11 AM

There are two sides to this game I consistently see. One side is dark and dull, with little appealing in it for anyone, it just looks like a generic disaster that takes familiar things and makes them unfamiliar and void of character.

Then I see things like the inside of the Haunted Mansion, with portraits that stretch, just like they do on the ride, and I believe there's potential. To me, it looks like a constant back-and-forth. I really don't think Spector captured the vision he set out with, but I suppose I haven't seen enough of the title in person to know.

With Disneyland and Disney World, as well as other Disney theme parks, a major part of the experience is the scenery. For instance, the various shops in Disney World on Main Street, USA are very diverse in appearance, and most are very memorable. There's place with the appearance of a classic movie theater on the right side of the road. On the left, nearer the end, approaching Cinderella's Castle, is a baseball-themed restaurant, based, I believe, on Casey at the Bat, but regardless, it has the classic baseball pinstripe feel. Parallel is an ice cream parlor and bakery that literally smells like cookies to attract customers. Back nearer the entrance of the park is City Hall, where guests can go to gather information and receive assistance. Everything has a certain familiar appearance, and in this sense, can be used as landmarks.

When I look at Epic Mickey, and yes, I know things are twisted, dark, and manipulated on purpose, I see generic game-world interpretations of things. The Epic Mickey Main Street USA is full of buildings that resemble those in the real world... but they're all generic. The Haunted Mansion, itself, didn't seem very distinguishable. The Swiss Family Robinson Treehouse looked like a video game platformer treehouse, rather than a tangled, confused Disney idea of a treehouse. That's where I think a great deal of my hesitance comes from.

Regardless, I definitely need to play the game before I make up my mind on what to think of it. Thinks could easily be different from how they appeared to me.

Matt R Staff Alumnus

11/10/2010 at 10:40 AM

Half the stuff he's talking about it is just background scenery. Hope the rest of it turns out well.

Jason Ross Senior Editor

11/10/2010 at 10:44 AM

I suppose I should note that when I wrote what's above, I couldn't hear what was being said... No headphones, public place. I just watched.

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