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Nerds Without Pants   

Nerds Without Pants Episode 37: 2013: It Happened

Stay cool, bird boy!

It's 2014, and the Pantsless Ones are back! Well, Angelo and Patrick had to wear layers for this recording, as they were smack dab in the middle of BLIZZARD 2014(tm)!

Strap in for a long edition of Consumption Junction this week. After taking an episode off and everyone having some free time to play some games, everybody has a lot to say. Angelo poop-socked Zelda, got a motherlode of gaming loot from friends and family, and even a lump of coal. Er, you'll see what I mean. Patrick is a Resogun master, Game of Thrones is quite popular in the Kijek household, and comics were read. Julian finished Beyond: Two Souls, is the best Bravely Default player on the PixlBit staff, and can't understand how Assassin's Creed is the massive success that it is.

The show wraps up with the fastest year in review ever, because screw 2013. The crew discuss their favorite games of the year, whip up a gamer new year's resolution, and other assorted bollocks.

FEATURED MUSIC:

Homeward Bound (theme from Monty Python and the Quest for the Holy Grail)

Hyrule Field (The Legend of Zelda: A Link Between Worlds)

Title Screen (Resogun)

Cave of Darkness (Bravely Default)

Title Screen (Assassin's Creed IV: Black Flag)

Let it Go (Frozen)


 

Comments

Michael117

01/13/2014 at 02:06 PM

I'm glad 2013 is over, and still glad to be tuning into you guys. We all held onto our butts and made it through.

Over the break I bought a variety of games and novels so that I have a small stockpile of things to consume over the next few months, but over the break Spelunky was the only game I was really into. Spelunky gets 2013 GOTY, maybe GOTY for any year ever. I've been thinking out a blog discussing my 5 favorite games from the last generation and I'm pretty sure Spelunky would squeak into that list.

My real GOTY was Brothers: A Tale of Two Sons. Smarter people than me have elaborated wonderfully the reasons why that game was so profound for many of us, namely Drew Dixon at GameChurch in their GOTY write-up. Brothers is the first game I've played in a long time, maybe ever, that made me feel like the mechanics were essential to the story they were telling. Despite being an action adventure platormer Brothers never felt gamey in the way people often use the term when discussing story driven games. Like, "The Last of Us has such an incredible story, but these gamey parts remind you that you're playing a video game, slap it on easy and plow through to enjoy the better parts..." or "Bioshock Infinite's story is amazing, but you know these gamey parts aren't always hot, you just gotta shoot all the cops and get through to the important stuff..."

The game design and story are so interlinked and dependent on one another that Brothers will remind you that you're playing a video game, but in the best ways possible. Brothers is the perfect example of what games can do that other mediums can't, and it's an incredible show of mechanics being an essential part of a story driven game. I thought the controls were going to be a gimmick and what I found instead was quite enlightening. And all of that says nothing of the great visuals, solid pacing, complete lack of fluff & fat, and the total dedication to a personal story in a strikingly expressive world.

Julian Titus Senior Editor

01/16/2014 at 10:50 PM

I must be missing something. I bought Brothers for 5 bucks on XBLA after hearing Brad Shoemaker praise it to high heaven. I played it for an hour and felt that the gameplay was completely gimmicky and shallow. In that one hour I had already started seeing repeats in the puzzles which weren't all that interesting to begin with.

I plan on completing it, but it really didn't do much for me. Might be one of those instances of a game being too hyped up.

transmet2033

01/15/2014 at 10:54 AM

Talking about AC, I am dying to get out of Havana because so far this game seems identical to my fuzzy memory of the first game.  I gave up on that game midway through because it was far too repetitious.

Julian Titus Senior Editor

01/16/2014 at 10:51 PM

Yeah, I got out of Havana ASAP. At first I tried to get everything there before moving on, but the game really opens up once you get your ship and have a few battles under your belt.

Vic Roman Staff Alumnus

01/23/2014 at 11:27 AM

It's awesome hearing you guys talk about snow. I live in Regina, Saskatchewan, Canada, which is one of the coldest, and snowiest cities you can live in in the world. It's so brutal, I complain every winter, and wonder why I'm still here haha.

To give you an idea of how cold it gets, sometimes -40 celsius before windchill.. Not sure exact conversion for farenheit, but I do know that -40C is also -40F. deathly cold, literally.

And there's always feet of snow. last year we had snow from november until mid May... normally it's december until early april, but yeah, brutal haha.

It's also noteworthy that with all of this, I've never had a "snow day" or a "cold day", one time buses were even getting stuck everywhere, and I had to shovel my way out of my door, still had to go to work. I wish we had snow days... that's my rant today.

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