So Patrick was talking about Syfy and The Expanse... well, I heard him say The Ex-Pants.
The game looks neat. That's all i have at the moment.
Godspeed, Omnibus!
Welcome to another episode of Nerds Without Pants as we get back on track with our normal release schedule. This week, we are joined by Jeremy Crockett of Buddy Cop Games, the makers of the soon to be cult classic Omnibus. Before we get the low down on Jeremy's passion project, we do some Consumption Junction.
Jeremy is a man that enjoys some terrible horror movies, and may put Friend of the Show John Gholson to shame with his Z grade horror knowledge. Angelo just saw Evil Dead for the first time, and Patrick turns his Vita back on. Julian has a serious Clash Royale addiction.
Before you listen to Jeremy talk about Omnibus, watch this trailer:
Got it? Good! Jeremy talks about how Omnibus came to be, wonders how the hell PewDiePie got his hands on an early build (catapulting the game into the limelight), and explains the origins of the game's PSX-inspired graphics. It's an interesting discussion on a game that could become a really big deal, so check it out now so you can be a hipster about it later.
FEATURED MUSIC:
The Hollies- Bus Stop
"Weird" Al Yankovic- Another One Rides the Bus
The Magic School Bus
I kept thinking of the VR version of Desert Bus Penn Jillette and Randy Pitchford are doing.
When I was a wee lad in the arcades, motorcycle racers were not often a priority for me to spend my quarters. I was too busy playing After Burner, Galaga, or Ms. Pac-Man. But one day, I saw something that stood out from the usual bunch- Sega’s Super Hang-On, initially released in 1987. As I hopped on the mechanical bike and blasted around that first corner, I knew it was worth every quarter spent. I was one with the road- until I crashed seconds later. While I never won the race or played it in the arcade again, I always remembered how much fun it was. Thankfully, most of the traits that made the coin-op version fun translated well on the Sega Genesis.
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