Forgot password?  |  Register  |    
User Name:     Password:    

Ninja Gaiden to Launch with Wii U

Just don't ask us when that will be.

At this past E3 Nintendo pulled back the curtains on the Wii U, the company’s first gaming platform capable of producing High Definition graphics.  While the controller and muddled presentation of the system took most of the spotlight, Nintendo produced a sizzle reel of 3rd party games that are said to be in development for the new system.  One of the more notable games in the reel was Ninja Gaiden 3: Razor’s Edge, a title that should give Nintendo some credentials with the mature gaming audience.  While we still don’t know for sure when the game is set to hit shelves, we have it on good authority it will launch alongside the system promoting it.

According to presentation materials from today’s Tecmo Koei’s earnings presentation translated by Andriasang, the company revealed that Ninja Gaiden 3: Razor’s Edge is “planned to launch opposite Wii U.”

No further information was given, but this is potentially good news as it would be a solid, mature title to launch with the system.  After the 3DS launch it is important that Nintendo offers a better variety of solid games to launch with. 

Stay tuned to PixlBit for more on the Wii U and Razor’s Edge as more information becomes available.



Joaquim Mira Media Manager

11/11/2011 at 02:07 PM Reply | Permalink | Report

This game, and Darksiders 2 are so far my most anticipated Wii U games.


11/11/2011 at 08:23 PM Reply | Permalink | Report

Another Kiddie, Casual, Waggle-Fest, Mini Game- wait, what? Oh, this sounds pretty cool.

Log in to your PixlBit account in the bar above or join the site to leave a comment.

Hot Story

ActRaiser Review Rewind

By the time the Super Nintendo was introduced, games that combined multiple genres were nothing new. Games like The Legend of Zelda, Crystalis, and The Guardian Legend were outstanding pioneers of the action/adventure variety. But developer Quintet partnered with Enix to publish ActRaiser in 1991 on the Super NES. Released just 3 months after the new home console, it was one of the earliest post-launch SNES games. Particularly outstanding is that it combines side-scrolling  action with building simulation gameplay elements. Usually, building simulations send me running for the hills because I'm terrible at them. But after spending a little time with the game, I was able to put my fears aside.