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Disney Announces Epic Mickey 2

New title will contain multiplayer and be available in HD

According to the following Disney newsletter, Disney Epic Mickey 2 is on the way for the Wii, as well as its HD contemporaries, the Xbox 360 and PlayStation 3:

"Disney Epic Mickey 2 is the latest game in the critically acclaimed Disney Epic Mickey videogame series. In this all-new action-platforming game available for Xbox 360, PlayStation 3, and Wii, Mickey embarks on an epic journey and is pulled back into a world filled with Disney's forgotten characters. Players can choose to play single-player as Mickey or for the first time players can also choose two-player split screen mode. In the two-player mode one person can play as Mickey wielding magic paint and paint thinner to dynamically change the world and the second player can play as Oswald the Lucky Rabbit - Walt Disney's first cartoon star - with the power to fly like a helicopter and use electricity to fight or friend enemies and solve challenges. Team-up and choose your path to save this forgotten world because the choices you make will alter the story and change the end of the game!" 

That’s all the news we currently have on this release, but we will keep you updated as more information appears.  Curious about Mickey and Oswald’s previous outing?  Our review for that title can be found here, as well as some other opinion pieces for you to read if you so choose.



Stanton Daries Staff Alumnus

01/03/2012 at 01:58 PM

Cause the first one wasn't bad enough!


01/03/2012 at 11:35 PM

Sounds like the first one suffered from over-hype and under-delivering. From the reviews around the 'net, its a mixed bag at best....

Will they take the criticisms to heart and focus on making a fun game? From the gameplay videos that I saw from the first one, its got presentation,  but needs more than just fetch quest #234....

Jason Ross Senior Editor

01/04/2012 at 01:04 PM

The first one did have two real problems: The first was that Warren Specter and Junction Point were very misleading over the game's content. With phrases like "Playstyle matters," when, in fact, there were rarely any real consequences to how one would play the game, it was clear the developers were acting as salesmen pushing a product, rather than just relaying information about the game.

The next problem wasn't just the fetch-quest galore. It's that no aspect of the game seemed enjoyable. Combat was far too simple, platforming felt dull and uninspired. The worlds, themselves, didn't have that "Disney Magic" one would expect. Aside from the boss fights, I felt like there was nothing this game did better than several platformers on the N64 in every term. You can go click on "Disney Epic Mickey (Wii)" on the right there to see my review, but it really needed a lot more in every aspect besides a reduction of fetch quests to be a decent game.

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