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5th Cell Unveils New Details on XBLA Title Hybrid

The creator of Scribblenauts has a new XBLA title on the way.

5th Cell announced in a press release today some new details for the upcoming game Hybrid, their Xbox Live Arcade title set to be released this summer. The title is a cover-based third person shooter.

Players will be able to fly from cover to cover and will also be able to fly freely, controlling horizontal and vertical movement, speed, landing, all while engaging in combat. The title has also seen a redesign graphically and now runs at 60 FPS. Customization for your weapons loadout, abilities and specialties can be done quickly as well.

Check the press release for more details or visit Check out the teaser trailer below:

Press Release

The Developers Finally Talk About a Year’s Worth of Iteration

Bellevue, Wash. – January 31, 2012 – 5TH Cell, creators of the critically acclaimed titles Scribblenauts and Run Roo Run, are proud to bring you new details and updates of their upcoming XBLA title Hybrid.

Hybrid is a pioneering third person shooter set in the near future, where global conflict exists between a species known as the Variant and a rebel human faction known as the Paladins. 5TH Cell strives to give players a completely new gameplay experience never seen before in the genre.

After giving their first hands-on to overwhelmingly positive reviews in early 2011, 5TH Cell made the decision to give the title an extra year of development time, iterating on all previously existing components, and introducing several new ones. “This extra year has been really useful in refining Hybrid to become a truly ‘5TH Cell’ game,” said CEO and Creative Director, Jeremiah Slaczka. “Everyone on the team has been working extremely hard and we’re all incredibly proud of what’s been accomplished.”

- Revamped Combat Focused Movement
Players now fly directly from cover to cover with the push of a button. While in flight, the player has free control of the hero’s horizontal and vertical movement, speed, specific landing location, and the ability to engage in combat.

- New Look
Completely redesigned look featuring new characters, more detailed and varied environments, and polished interface, all running at 60FPS at 720p.

- World Map
Players fight in a persistent online world war where every battle matters, collectively building bases for the Paladins or Variant to help their faction conquer the earth.

- Deep Customization
Mix and match weapons, abilities, and specialties on the fly.

Hybrid will be available in Summer 2012 for Xbox Live Arcade (XBLA).

For more information, visit




01/31/2012 at 06:54 PM

Awesome! I think it looks beautiful and fun. I'm not sure why they are flying around, it doesn't appear to be a zero-g environment, but I guess the more important question is, "Why not fly around?". I'd rather the game be super fun and have a dicey story or concept than the other way around. It appears to have a cover system and I hope conventional movement on the ground is available, but with that said I'm glad there is a focus on the flying and less conventional movement. You can fly to cover, shoot while moving and flying, and do lots of cool things it seems. That makes it distinct and seperate from Gears of War and other 3rd person shooters with a cover system.

I was also intrigued by the screens showing the upgrades or strategy/rpg elements of the design. It appears you have a rank, gain experience, can upgrade weapons, upgrade bases, strengthen drones (not sure what they are yet), complete tasks to gain in game credits similar to Halo Reach, and there are kill streaks and elements similar to a CoD. Looks like they're going for a shooter with a fresh spin on mechanics, combat strategy, and lots of replayability. I'd love to play this and see what it's all about.

Esteban Cuevas Staff Alumnus

05/05/2012 at 06:47 PM

Just watched some coverage of the beta and it's an interesting take on the genre. I'm not completely sold on the idea but it's definitely on my radar now.

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Press Release

The Developers Finally Talk About a Year’s Worth of Iteration

Bellevue, Wash. – January 31, 2012 – 5TH Cell, creators of the critically acclaimed...



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