A potentially great game destroyed by a complete lack of usability and focus on excessive grinding.
Playing Castlevania: Harmony of Despair is a lot like what I imagine living with an alcoholic stepfather would be like. You find yourself in a situation with no guidance or information on what to do besides the general desire not to screw up and every time you think you have figured out the correct way to behave, you find yourself beaten for thinking you can do better and being “uppity”. By description, an up-to-six player co-op game where you can choose from the A team of the Castlevania universe, Harmony of Despair sounded like it could have been one of the best Xbox Live Arcade games to grace the system. Sadly, this is not the case, and what’s worse is that the game in itself is not a bad experience.
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