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Castlevania: Lords of Shadow 2 Review

It’s a curse to play such horrible garbage.

Imagine for a moment that you’re the world’s perfect predator, and you have an open and sprawling city that is now your playground after being at rest in the shadows for hundreds of years. You’re sneaking up on your prey, salivating at the heartbeat that is about to feed you when you suddenly step on a twig. The echo of this twig somehow alerts every known enemy of yours, and you’re suddenly flanked and flayed mercilessly without ever being given the chance to fight back. This is Lords of Shadow 2: everything sounds great in theory, yet nothing works the way it’s intended to do so.

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Castlevania: Lords of Shadow - Mirror of Fate Preview

Traverse the Belmont bloodline and battle Dracula himself.

2D Castlevania games have been on a short hiatus since the release of Order of Ecclesia on the Nintendo DS in 2008. Four years later and we’re finally seeing a new title, this one for the Nintendo 3DS. Development has shifted hands to Mercury Stream, the same team behind Castlevania: Lords of Shadow on the Xbox 360 and PlayStation 3. Fittingly, the brand new title, Castlevania: Lords of Shadow – Mirror of Fate is set 25 years after the events of the original game, telling the tale of Gabriel’s descendants.

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