You spin me right 'round baby, right 'round...
If you’ve read my reviews for Guardian Heroes and Golden Axe, it’s pretty clear that I’m a big fan of the classic arcade-style beat ‘em up. Many critics will say that this genre is an irrelevant dinosaur and has no place in modern gaming, but I disagree. While the old “quarter muncher” design philosophy no longer works today I truly believe that the side-scrolling brawler can still be a viable genre with the right updates to the formula. WayForward comes frustratingly close to bringing this genre into the modern age, but doesn’t quite get the job done with Double Dragon: Neon.
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